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Kaimito — Afams token & 5e stat block by Clay Cyanide

Kaimito

Afams

wide-armed grappler of the walking grove

CR2
AC14
HP46
TypeMedium plant

Kaimito — The Encounter

wide-armed grappler of the walking grove · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Kaimito

Kaimito stands with arms flung wide like a great fork-trunk, and that span is its weapon. The grove's holder, it seizes a foe in branching fingers and clamps tight so the brutes and stalkers can do their work on a target that cannot run. Its splayed reach lets it catch what others would miss. Yet a holder is only as safe as the warband around it—pinning an enemy leaves Kaimito rooted, exposed to fire and flanking—so it never works without kin to guard its back. Travelers caught in those wide arms describe being folded into bark, unable to pull free as the rest of the forest closes in.

Run Kaimito in Sixty Seconds

Kaimito

Medium plant, neutral

CR 2 · 450 XP · GUIDELINE
AC 14 (bark hide) HP 46 (7d8+14) Speed 30 ft.
STR17+3
DEX12+1
CON15+2
INT8-1
WIS12+1
CHA8-1
Saves
SkillsAthletics +5
Resistbludgeoning
Imm
Sensespassive Perception 11
LanguagesSylvan

Branching Grasp. Kaimito's wide twig-fingered arms excel at holding. It has advantage on attack rolls against any creature it has grappled, and a grappled creature is also restrained.

Flammable. Kaimito is vulnerable to fire damage while not in contact with living soil.

Actions

Multiattack. Kaimito makes two attacks, only one of which can be a Grasping Branch.

Grasping Branch. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10+3) bludgeoning damage, and the target is grappled (escape DC 13) if it is Large or smaller.

Raking Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.

A broad tree-thing standing arms thrown wide, every twig-finger splayed to seize and hold whatever wanders into its span.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC14HP46 (7d8+14) To-hit+5Save DC13

Open by seizing the most dangerous melee foe with Grasping Branch at 10 ft.—it's grappled and restrained, so the whole grove gets advantage on it. Then claw. Hold the target while the brutes pile on. When bloodied, keep the grip if kin are still attacking; release and fall back only if isolated.

Tier 2Levels 5-10 · GUIDELINE
AC16HP118 (16d8+48) To-hit+7Save DC14

Run Kaimito as the warband's jailer: grapple and restrain a priority target so Veyn and the stalkers shred it with advantage. It anchors the lock-down and never fights alone.

Tier 3Levels 11-15 · GUIDELINE
AC18HP190 (23d8+92) To-hit+9Save DC16

Use Kaimito to immobilize the enemy's key threat for the whole grove, always with kin guarding it. Pin and hold while the pack converges; keep the line spread so fire can't catch the rooted holder with everyone else.

Put Kaimito on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Kaimito?

Kaimito is CR 2 (450 XP) at its native Tier 1. Move its AC, HP, to-hit, and grapple/save DC into the Tier 2 or Tier 3 bands for tougher parties; its grasp and attacks stay the same.

How does Kaimito fight alongside the rest of the Afams?

Kaimito is the grove's holder. It grapples and restrains a priority target so the pack attacks it with advantage, then holds while the brutes and archer converge. It anchors the lock-down and never fights solo.

What does Branching Grasp do?

A creature Kaimito grapples is also restrained, and Kaimito attacks it with advantage. That restrained condition means the whole warband enjoys advantage against the held target—Kaimito's core job for the grove.

Tell Us How It Ran

Played Kaimito at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.