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Thornshadow — Ahlir Faiser token & 5e stat block by Clay Cyanide

Thornshadow

Ahlir Faiser

thorn-staff shade-fae who snares prey in living briar

CR6
AC15
HP104
TypeMedium fey

Thornshadow — The Encounter

thorn-staff shade-fae who snares prey in living briar · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Thornshadow

Thornshadow holds the chokepoints for the flight of the Ahlir Faiser, the forest fae who turn their own wood into a snare. Where it plants its thorn-staff, the ground answers with briar that knows friend from foe, dragging trespassers to a halt while the masked casters circle. Those who blunder into a grove and feel the earth tighten around their ankles seldom feel anything else for long. Thornshadow is no warlord, only the warband's gatekeeper, but a flight that fields it chooses exactly where the killing happens.

Run Thornshadow in Sixty Seconds

Thornshadow

Medium fey, neutral

CR 6 · 2,300 XP · GUIDELINE
AC 15 (thorned leaf-feather robes) HP 104 (16d8+32) Speed 30 ft.
STR11+0
DEX15+2
CON14+2
INT13+1
WIS17+3
CHA14+2
SavesDex +5, Wis +6
SkillsNature +4, Perception +6, Stealth +5
Sensesdarkvision 60 ft., passive Perception 16
LanguagesCommon, Sylvan

Living Briar (signature). A 10-foot radius around Thornshadow is difficult terrain of grasping thorns. A creature that enters it for the first time on a turn or starts its turn there takes 4 (1d8) piercing damage. Thornshadow and its Ahlir Faiser allies ignore this terrain.

Shade-Cloaked. While in dim light or darkness, Thornshadow has advantage on Dexterity (Stealth) checks and can take the Hide action as a bonus action.

Actions

Multiattack. Thornshadow makes two Thorn-Staff attacks.

Thorn-Staff. Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8+3) piercing damage.

Ensnaring Roots (Recharge 5-6). Thornshadow lashes roots at a creature it can see within 60 ft. The target must succeed on a DC 14 Strength save or be restrained until the end of its next turn; while restrained it takes 7 (2d6) piercing damage at the start of each of its turns.

Bonus Actions & Reactions

Retreating Bramble (Bonus). Thornshadow takes the Hide action; if in dim light it may also move 5 ft. without provoking opportunity attacks.

A masked fae who raises living briar wherever it stands and roots intruders for the warband to dismantle.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC13HP8d8+16 (52) To-hit+4Save DC12

Plant Thornshadow on a chokepoint so its Living Briar punishes anyone who crosses, and jab with reach. Save Ensnaring Roots for the foe trying to reach the back-line fae. It controls ground, it does not brawl.

Tier 2Levels 5-10 · NATIVE
AC15HP16d8+32 (104) To-hit+5Save DC14

Open by anchoring a lane the party must cross, soaking them in briar damage, then lash at 10 ft. Use Ensnaring Roots to pin the foe most eager to flank the casters. When bloodied, Retreating Bramble into cover and reset the briar; Thornshadow shapes the battlefield for the flight and never duels alone.

Tier 3Levels 11-15 · GUIDELINE
AC17HP24d8+72 (180) To-hit+9Save DC16

Same zoning loop at deadlier numbers: plant briar, jab, root, hide, repeat. Pair with two or more strikers who slaughter the restrained targets it pins. It is a controller elite, not a boss.

Put Thornshadow on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Thornshadow?

Thornshadow is CR 6 at its native Tier 2 (about 104 HP, +5 to hit, DC 14). Use the tier table to scale to CR 2 or CR 11.

How does Thornshadow fight alongside the rest of the Ahlir Faiser?

It is the flight's zone-controller. Thornshadow raises briar to dictate the lanes, roots flankers in place, and lets the melee and caster fae kill the trapped target.

Can Thornshadow anchor an encounter solo?

No. It is a control elite with no legendary actions. Field it with other Ahlir Faiser who exploit the foes it pins.

Tell Us How It Ran

Played Thornshadow at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.