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Azazel the Forge-Fallen — Grigori — Enochian Fallen Watchers token & 5e stat block by Clay Cyanide

Azazel the Forge-Fallen

Grigori — Enochian Fallen Watchers

who forged the first swords and taught the paints of war and seduction.

CR20
AC20
HP337
TypeHuge celestial (fallen watcher)

Azazel the Forge-Fallen — The Encounter

who forged the first swords and taught the paints of war and seduction. · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Azazel the Forge-Fallen

Azazel taught the forbidden arts of war — the forging of blades, the beating of breastplates, the paints of the face for battle and seduction. Of all the Watchers, the blame was laid heaviest on him. He fights as the war-god he made himself: a storm of conjured iron that arms his allies and shears the armor from his foes.

Run Azazel the Forge-Fallen in Sixty Seconds

Azazel the Forge-Fallen

Huge celestial (fallen watcher), chaotic evil

CR 20 · 25,000 XP · GUIDELINE
AC 20 (scorched war-plate) HP 337 (27d12+162) Speed 40 ft., fly 90 ft.
STR27+8
DEX22+6
CON22+6
INT18+4
WIS16+3
CHA22+6
SavesStr +14, Con +12, Dex +12
SkillsAthletics +14, Intimidation +11, Perception +9
Resistcold, fire, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Immradiant; poison; charmed, exhaustion, frightened, poisoned
Sensestruesight 120 ft., darkvision 120 ft., passive Perception 19
Languagesall, telepathy 120 ft.

Legendary Resistance (3/Day). If Azazel fails a saving throw, it can choose to succeed instead.

Magic Resistance. Azazel has advantage on saving throws against spells and other magical effects.

Teacher of War. Azazel and any ally within 30 feet deal an extra 9 (2d8) damage with weapon attacks (included below for Azazel). The first time a creature is bloodied within 30 feet of Azazel, it must succeed on a DC 22 Wisdom save or be frightened of Azazel until the end of its next turn.

Actions

Multiattack. Azazel makes three attacks with its Fallen Blades, or two and uses Rain of Forged Iron.

Fallen Blades. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) slashing damage plus 9 (2d8) fire damage. On a critical hit the target also loses 1d4 points of AC (min 10) until it finishes a short rest as the strike shears its armor.

Rain of Forged Iron (Recharge 5–6). Azazel hurls a storm of conjured blades in a 60-foot cone. Each creature there makes a DC 22 Dexterity saving throw, taking 66 (12d10) slashing damage on a failure, or half as much on a success. The area becomes difficult terrain bristling with blades until the end of Azazel's next turn.

Bonus Actions & Reactions

Forge-Step (Bonus Action). Azazel teleports up to 30 feet to a space it can see and its next weapon attack this turn has advantage.

Parry (Reaction). Azazel adds 6 to its AC against one attack that would hit it. If the attack misses as a result, the attacker takes 13 (3d8) fire damage.

Legendary Actions (3/Round)

Blade (Costs 1 Action). Azazel makes one Fallen Blades attack.

War-Cry (Costs 1 Action). Each enemy within 30 feet must succeed on a DC 22 Wisdom save or have disadvantage on its next attack roll.

Sunder (Costs 2 Actions). Azazel makes one Fallen Blades attack; on a hit the target is knocked prone and pushed 15 feet.

Wings of scorched bronze and a body of welded blades. Azazel gave mankind the sword and the war-paint and the mirror, and every edge ever drawn since is a little bit his.

Azazel the Forge-Fallen, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 20 HP 202 (scaled ×0.6) Speed 40 ft., fly 90 ft.
STR27+8
DEX22+6
CON22+6
INT18+4
WIS16+3
CHA22+6

Legendary Resistance (3/Day) (signature). If Azazel fails a saving throw, it can choose to succeed instead.

Actions

Fallen Blades. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) slashing damage plus 9 (2d8) fire damage. On a critical hit the target also loses 1d4 points of AC (min 10) until it finishes a short rest as the strike shears its armor.

Reactions

Parry (Reaction). Azazel adds 6 to its AC against one attack that would hit it. If the attack misses as a result, the attacker takes 13 (3d8) fire damage.

The same Huge celestial, bound as a lesser ally and set to guard whoever summoned it.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC16HP101 (16d10+13) To-hit+10Save DC18

A vastly diminished echo of Azazel the Forge-Fallen for a mid-level party — same role, far softer numbers. He is the host's warlord — a martial powerhouse that buffs every ally's weapon damage, frightens the bloodied, shreds armor, and carpets the field in a blade-storm. Field him at the front of the fallen line.

Tier 2Levels 5-10 · GUIDELINE
AC18HP185 (28d10+31) To-hit+12Save DC19

A weakened Azazel the Forge-Fallen, still a serious boss. He is the host's warlord — a martial powerhouse that buffs every ally's weapon damage, frightens the bloodied, shreds armor, and carpets the field in a blade-storm. Field him at the front of the fallen line.

Tier 3Levels 11-15 · NATIVE
AC20HP337 (52d10+51) To-hit+14Save DC20

He is the host's warlord — a martial powerhouse that buffs every ally's weapon damage, frightens the bloodied, shreds armor, and carpets the field in a blade-storm. Field him at the front of the fallen line. This is its true, overpowered form — a legendary-tier fight.

Put Azazel the Forge-Fallen on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Azazel the Forge-Fallen?

At its native tier Azazel the Forge-Fallen is CR 20 — a deliberately overpowered fallen-angel boss. Scale the AC, HP, to-hit, and save DC to the tier line matching your party's level.

How does Azazel the Forge-Fallen fight?

He is the host's warlord — a martial powerhouse that buffs every ally's weapon damage, frightens the bloodied, shreds armor, and carpets the field in a blade-storm. Field him at the front of the fallen line.

What makes Azazel dangerous beyond raw damage?

He is a force multiplier for the whole host — Teacher of War adds 2d8 to every nearby ally's weapon hits and frightens your frontline the moment they're bloodied. A room of lesser fallen next to Azazel hits far above its weight; drop him and the host's damage collapses.

Tell Us How It Ran

Played Azazel the Forge-Fallen at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.