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Boar Barbarian — Army of Caledonian Boar token & 5e stat block by Clay Cyanide

Boar Barbarian

Army of Caledonian Boar

spike-shouldered axe-rager of the boar-host's charge

CR2
AC13
HP52
TypeMedium humanoid (boarfolk)

Boar Barbarian — The Encounter

spike-shouldered axe-rager of the boar-host's charge · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Boar Barbarian

The Barbarians are the first hooves over the ridge when the Army of Caledonian Boar charges. They do not hold lines or take orders past 'forward'; they take the frenzy of the sacred wallow into their blood and run it out on the enemy's front rank. A Barbarian's spiked pauldron is earned, not issued, one iron thorn hammered in for every foe broken across its axe. They fight in a loose leading wedge ahead of the shield-bearers, trusting the Defenders and the Paladin to catch what they overrun. Alone, a Barbarian is a brief and glorious thing; in the wedge, it is the tip that opens a wall.

Run Boar Barbarian in Sixty Seconds

Boar Barbarian

Medium humanoid (boarfolk), chaotic neutral

CR 2 · 450 XP · GUIDELINE
AC 13 (hide and spiked pauldron) HP 52 (7d8+21) Speed 40 ft.
STR17+3
DEX12+1
CON16+3
INT8-1
WIS11+0
CHA10+0
SavesStr +5, Con +5
SkillsAthletics +5, Intimidation +2
Resistbludgeoning, piercing, and slashing while raging
Sensespassive Perception 10
LanguagesCommon, Giant

Rage (1/Day). As a bonus action the Barbarian enters a rage for 1 minute, gaining advantage on Strength checks and saves, resistance to bludgeoning, piercing, and slashing damage, and +2 damage on its melee attacks (included below).

Reckless Charge. If the Barbarian moves at least 20 feet straight toward a target before a Great Axe attack, that attack deals an extra 4 (1d8) slashing damage on a hit.

Actions

Multiattack. The Barbarian makes two Great Axe attacks.

Great Axe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage (includes +2 rage bonus).

Head-Butt. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and a Medium or smaller target must succeed on a DC 13 Strength save or be knocked prone.

Bonus Actions & Reactions

Reckless Swing (Bonus). The Barbarian attacks with advantage on its next Great Axe attack this turn; until its next turn, attacks against it also have advantage.

A hulking boarfolk in spiked armor swings a great two-headed axe overhead, mouth open in a squealing war-cry.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC13HP52 (7d8+21) To-hit+5Save DC13

Open by raging and charging the softest-looking target with Reckless Charge for the bonus 1d8. It leads the wedge, so let it get out ahead of the shield-bearers and swing recklessly. When bloodied it does not retreat; it doubles down beside its warband.

Tier 2Levels 5-10 · GUIDELINE
AC15HP115 (13d8+52) To-hit+7Save DC14

Fights as the charging tip of a boar wedge, never alone. Rage turn one, use Reckless Swing to punch through the front rank, and let the Defenders anchor behind it. Prioritize whoever the warband is trying to overrun.

Tier 3Levels 11-15 · GUIDELINE
AC17HP190 (20d8+100) To-hit+8Save DC16

Run it as a shock unit inside the full boar-host. It opens holes with Reckless Charge for the Warriors and Executioner to pour through. Keep it advancing with the pack; if it ever ends up solo, it is being used wrong.

Put Boar Barbarian on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Boar Barbarian?

At its native Tier 1 it is CR 2 (450 XP). Bump the AC, HP, to-hit, and save DC to the Tier 2 or Tier 3 line to scale it up for higher-level parties.

How does Boar Barbarian fight alongside the rest of the Army of Caledonian Boar?

It is the leading edge of the charge, running ahead of the Defenders and Warriors to crack the enemy front so the heavier troops can exploit the gap. It relies on the warband to catch what it overruns.

Can I run several Boar Barbarians at once?

Yes. They are rank-and-file shock troops. Two or three at Tier 1 make a fast, brutal wedge for a low-level party, especially paired with a single Defender to anchor behind them.

Tell Us How It Ran

Played Boar Barbarian at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.