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Juvaneth — Colony of Barnakol token & 5e stat block by Clay Cyanide

Juvaneth

Colony of Barnakol

low-crouching ambusher of the brine-horde

CR5
AC15
HP91
TypeMedium monstrosity

Juvaneth — The Encounter

low-crouching ambusher of the brine-horde · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Juvaneth

Juvaneth is the Colony of Barnakol's pounce, the member that closes the distance no one else can. It lurks at the swarm's edge, half-buried in wrack and barnacle, feeling the deck through its feet, and when a target strays it crosses the gap in a single leap and bears them down. Its long curved claws are made to catch a falling body and finish it before it can rise. The colony loves it on broken ground and rigging, where it climbs and springs from above into the soft center of a crew. Alone it is a fast killer; among the swarm, with allies pressing close, it is a certainty, every leap landing true while the horde flows in behind.

Run Juvaneth in Sixty Seconds

Juvaneth

Medium monstrosity, chaotic evil

CR 5 · 1,800 XP · GUIDELINE
AC 15 (lean chitin) HP 91 (14d8+28) Speed 40 ft., climb 30 ft.
STR16+3
DEX18+4
CON15+2
INT6-2
WIS13+1
CHA6-2
SavesDex +7, Con +5
SkillsPerception +4, Stealth +7
Resistcold
Sensesdarkvision 60 ft., tremorsense 10 ft., passive Perception 14
Languagesunderstands the Colony's chittering cant but cannot speak

Pounce (signature). If Juvaneth moves at least 20 ft. straight toward a creature and hits it with a Scythe-Claw on the same turn, the target must succeed on a DC 15 Strength save or be knocked prone. If prone, Juvaneth can make one Scythe-Claw attack against it as a bonus action.

Pack Tactics. Juvaneth has advantage on an attack roll against a creature if at least one colony ally is within 5 ft. of it.

Actions

Multiattack. Juvaneth makes two Scythe-Claw attacks.

Scythe-Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) slashing damage.

A coiled, low-slung predator with two sweeping scythe-claws held wide, antennae trailing as it gathers to spring.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC13HP45 (7d8+14) To-hit+4Save DC12

Pounce a back-line target to knock them prone, then take the bonus claw on the downed foe. Stay near a colony ally for advantage. Leap away and re-pounce a fresh target rather than getting surrounded.

Tier 2Levels 5-10 · NATIVE
AC15HP91 (14d8+28) To-hit+7Save DC15

Open with a 20-ft. Pounce onto an isolated caster, prone them, and slam the bonus attack home. Keep an ally adjacent for Pack Tactics. When bloodied, spring out of the cluster and pick a new pounce target from range.

Tier 3Levels 11-15 · GUIDELINE
AC17HP168 (21d8+84) To-hit+9Save DC16

Fight as the swarm's leaper, never solo: pounce in waves with other colony members so each landing has Pack Tactics. Prone and pin casters for the horde. When bloodied, keep springing between targets so the swarm always has a downed victim to feast on.

Put Juvaneth on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Juvaneth?

Juvaneth is CR 5 (1,800 XP) at its native Tier 2, with Tier 1 (~CR 2) and Tier 3 (~CR 11) numbers for scaling to your table.

How does Juvaneth fight alongside the rest of the Colony of Barnakol?

It is the swarm's pouncer. It leaps the gap into isolated targets, knocks them prone, and pins them while colony allies press in for Pack Tactics advantage and the horde overruns the downed.

How do I shut down its pounce?

Take away the straight 20-ft. run-up with tight spaces or difficult terrain, and brace against the prone save. Without the leap-and-prone combo, it loses its bonus attack and much of its threat.

Tell Us How It Ran

Played Juvaneth at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.