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Michiko — Daughters of Lilith token & 5e stat block by Clay Cyanide

Michiko

Daughters of Lilith

crescent-axe reaver of the Lilith brood

CR6
AC16
HP133
TypeMedium fiend

Michiko — The Encounter

crescent-axe reaver of the Lilith brood · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Michiko

Michiko is the brood's hewer, the broad-shouldered sister the flock lands behind once the line is broken. Where the others harry and scatter, Michiko stays and reaps, her crescent axe falling in arcs that drop one foe and carry into the next. Lilith's daughters open the wound; Michiko widens it until it cannot close. The hunting-books draw her standing alone amid a ring of the fallen, and warn that her axe gathers momentum from every kill, so that the longer she swings the faster the bodies pile beneath her wings.

Run Michiko in Sixty Seconds

Michiko

Medium fiend, chaotic evil

CR 6 · 2,300 XP · GUIDELINE
AC 16 (natural armor) HP 133 (14d8+70) Speed 30 ft., fly 50 ft.
STR19+4
DEX15+2
CON20+5
INT10+0
WIS12+1
CHA14+2
SavesStr +7, Con +8
SkillsAthletics +7, Intimidation +5, Perception +4
Resistcold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Immpoison
Sensesdarkvision 120 ft., passive Perception 14
LanguagesAbyssal, Common, telepathy 60 ft.

Cleaving Crescent. When Michiko reduces a creature to 0 hit points with her Axe, she can immediately make one Axe attack against a different creature within reach as a bonus action.

Innate Casting. Michiko can innately cast darkness at will (DC 13), requiring no material components.

Actions

Multiattack. Michiko makes two Crescent Axe attacks.

Crescent Axe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10+4) slashing damage.

A heavy crescent axe in both hands, she wades into the thick of the flock's kill and hews until nothing stands within reach.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP52 (8d8+16) To-hit+4Save DC13

Land Michiko into a cluster the flock has already softened: two heavy chops, and Cleaving Crescent rolls a free swing onto the next foe at each kill. Not solo.

Tier 2Levels 5-10 · NATIVE
AC16HP133 (18d8+54) To-hit+6Save DC15

Open by dropping into the broken line and hewing; chain Cleaving Crescent kills through massed weak foes. She anchors the melee the flock opened.

Tier 3Levels 11-15 · GUIDELINE
AC18HP215 (20d10+100) To-hit+8Save DC16

Be the warband's reaper in the press, harvesting softened targets and chaining kills. Fight as a flock; withdraw on the wing when bloodied.

Put Michiko on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Michiko?

Native Tier 2, CR 6 (2,300 XP). Use the tier table to rescale.

How does Michiko fight alongside the rest of the Daughters of Lilith?

She is the heavy reaper who lands into lines the flock has already broken and chains kills through the survivors. She holds and harvests, supported by the swarm.

Is Michiko a boss?

No. Native-tier numbers and no legendary actions; run her as the flock's frontline reaper, not solo.

Tell Us How It Ran

Played Michiko at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.