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Priscilla — Daughters of Lilith token & 5e stat block by Clay Cyanide

Priscilla

Daughters of Lilith

trophy-taking reaver of the Lilith brood

CR6
AC15
HP119
TypeMedium fiend

Priscilla — The Encounter

trophy-taking reaver of the Lilith brood · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Priscilla

Priscilla is the brood's terror, the sister who hunts the wounded and hoists their heads so the living lose heart. Lilith's daughters thrive on panic, and Priscilla manufactures it, dropping a foe and raising the ruin overhead until the rank breaks and scatters into the flock's claws. She fights at her fiercest against the already-bleeding, falling on stragglers with claw and fang. The grimoires call her the Trophy-Taker and warn that her true weapon is not her talons but the dread she sows, for a line that watches her work seldom stands long enough to test her teeth.

Run Priscilla in Sixty Seconds

Priscilla

Medium fiend, chaotic evil

CR 6 · 2,300 XP · GUIDELINE
AC 15 (natural armor) HP 119 (17d8+42) Speed 30 ft., climb 30 ft., fly 50 ft.
STR18+4
DEX17+3
CON16+3
INT9-1
WIS12+1
CHA15+2
SavesStr +7, Dex +6
SkillsAthletics +7, Intimidation +5, Perception +4
Resistcold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Immpoison
Sensesdarkvision 120 ft., passive Perception 14
LanguagesAbyssal, Common, telepathy 60 ft.

Blood Frenzy. Priscilla has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Grisly Trophy. When Priscilla reduces a creature to 0 hit points, each enemy within 10 feet that can see her must succeed on a DC 13 Wisdom save or be frightened of her until the end of its next turn.

Actions

Multiattack. Priscilla makes one Claw attack and one Bite attack.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+4) slashing damage.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage.

Hunched and feral, she lifts a fresh trophy overhead to break the enemy's nerve, then falls on whatever flinches.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC13HP46 (7d8+14) To-hit+4Save DC13

Aim Priscilla at the wounded: Blood Frenzy gives advantage, and a kill frightens everyone nearby. She panics the line so the flock swarms. Not solo.

Tier 2Levels 5-10 · NATIVE
AC15HP119 (16d8+48) To-hit+6Save DC15

Open on an already-bleeding target, drop it, and trigger Grisly Trophy to frighten the rank. She breaks morale for her sisters; fight as a pack.

Tier 3Levels 11-15 · GUIDELINE
AC18HP200 (19d10+95) To-hit+8Save DC16

Hunt stragglers and the bloodied, chaining frightening kills to collapse the enemy's nerve. Fight as a flock; disengage when bloodied herself.

Put Priscilla on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Priscilla?

Native Tier 2, CR 6 (2,300 XP). Rescale via the tier table as needed.

How does Priscilla fight alongside the rest of the Daughters of Lilith?

She hunts the wounded and uses frightening kills to shatter enemy morale, collapsing the line so the flock can swarm. She is a terror-bringer, not a lone boss.

Is Priscilla solo_capable?

No. Native-tier numbers and no legendary actions; run her as part of a hunting pack.

Tell Us How It Ran

Played Priscilla at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.