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Chemosh — Death Reapers token & 5e stat block by Clay Cyanide

Chemosh

Death Reapers

skeletal great-winged scythe-and-chain reaper of the Death Reapers

CR7
AC16
HP127
TypeMedium undead

Chemosh — The Encounter

skeletal great-winged scythe-and-chain reaper of the Death Reapers · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Chemosh

Chemosh is the Death Reapers' hook, the one that decides who is harvested next. Where the gleaners take the dying, Chemosh chooses the living, casting its barbed chain to drag a chosen soul out of the line and onto the scythe. World-lore of the soul-harvest names such things the summoners of the dead, the wardens who call a name and a body obeys. Within the Flock it is the reach that no shield-wall can keep its line against: it plucks the healer from behind the front, the captain from the center, and lays them open for the warband. Survivors describe a rattle of chain from above, a sudden lurch, and a comrade gone from the rank into the dark.

Run Chemosh in Sixty Seconds

Chemosh

Medium undead, lawful evil

CR 7 · 2,900 XP · GUIDELINE
AC 16 (tattered harness over bone) HP 127 (15d8+60) Speed 30 ft., fly 60 ft.
STR17+3
DEX16+3
CON18+4
INT12+1
WIS15+2
CHA16+3
SavesCon +7, Wis +5
SkillsAthletics +6, Perception +5
Resistnecrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Immpoison
Sensesdarkvision 60 ft., passive Perception 15
Languagesunderstands the languages it knew in life but can't speak

Soul-Hook Chain. Chemosh wields a hooked chain alongside its scythe; its attacks have reach 15 ft. against any target it has pulled this turn.

Undead Fortitude. If damage reduces Chemosh to 0 HP, it makes a Con save (DC 5 + the damage taken) unless the damage is radiant or from a critical hit; on a success it drops to 1 HP instead.

Actions

Multiattack. Chemosh makes one hooked-chain attack and one scythe attack.

Reaping Scythe. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d8+3) slashing damage plus 9 (2d8) necrotic damage.

Hooked Chain. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 10 (2d6+3) piercing damage, and a Large or smaller target is pulled up to 10 ft. toward Chemosh.

Bonus Actions & Reactions

Wingbeat (Bonus Action). Chemosh beats its great wings and flies up to half its fly speed without provoking opportunity attacks.

A bone-thin reaper crowned with sweeping feathered wings, hauling prey onto its scythe with a barbed chain.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP52 (8d8+16) To-hit+4Save DC13

Run Chemosh as a single chain-reaper. It hooks the squishiest PC, drags them out of formation, and scythes them, using Wingbeat to stay airborne. Target the rear ranks, not the front.

Tier 2Levels 5-10 · NATIVE
AC16HP127 (15d8+60) To-hit+7Save DC14

Fight with the Flock: Chemosh hooks a backline target and pulls them toward the waiting warband, then scythes. Open with Hooked Chain on the healer, Wingbeat clear, and let the others finish the dragged prey. It picks targets; it does not brawl.

Tier 3Levels 11-15 · GUIDELINE
AC18HP210 (20d8+120) To-hit+9Save DC16

Use a few chain-reapers to systematically extract the party's support, each hauling a different caster into the warband's reach. They never land in the front line; they fish from above. This is a flight, not a duel.

Put Chemosh on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Chemosh?

Native CR 7 (Tier 2). Scale toward CR 2 or CR 11 using the tiers table.

How does Chemosh fight alongside the rest of the Death Reapers?

It is the Flock's hook, choosing prey by yanking the party's backline out of formation and into the warband's reach. The gleaners take the dying; Chemosh picks the living.

Is Chemosh a boss?

No. It is an aerial elite extractor, not a solo. Pair it with other Death Reapers; alone it is a hit-and-pull harasser.

Tell Us How It Ran

Played Chemosh at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.