Home Encounters Cursedwraith
Cursedwraith — Dreadblood Maulers token & 5e stat block by Clay Cyanide

Cursedwraith

Dreadblood Maulers

winged blood-lord and captain of the Dreadblood swarm

CR8
AC17
HP142
TypeLarge undead

Cursedwraith — The Encounter

winged blood-lord and captain of the Dreadblood swarm · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Cursedwraith

Cursedwraith is the will behind the Dreadblood Maulers, the one reaver in the swarm that still thinks. The Lesser Key names such spirits the captains of the hungering dead, slain warlords who clawed back enough mind in undeath to command the rest. Where the others merely hunger, Cursedwraith plans: it hovers above the warband, marks the prey, and the reavers below tear into whatever it has wounded. It fights from reach, punishing any who strike its kin, and when the line wavers it drives a faltering reaver back into the fray with a single barked command. Kill Cursedwraith and the swarm does not flee, but it forgets how to win.

Run Cursedwraith in Sixty Seconds

Cursedwraith

Large undead, chaotic evil

CR 8 · 3,900 XP · GUIDELINE
AC 17 (natural armor and scavenged plate) HP 142 (15d10+60) Speed 30 ft., fly 60 ft.
STR19+4
DEX15+2
CON18+4
INT12+1
WIS14+2
CHA16+3
SavesCon +7, Wis +5, Cha +6
SkillsIntimidation +6, Perception +5
Resistnecrotic; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Immpoison
Sensesdarkvision 60 ft., passive Perception 15
Languagesunderstands the languages it knew in life but can't speak

Master of the Swarm. Dreadblood Maulers within 30 ft. of Cursedwraith have advantage on attack rolls against any creature Cursedwraith has damaged since its last turn.

Punishing Reach. Its trident-stave threatens within 10 ft. When a creature Cursedwraith can see hits one of its undead allies within 30 ft., Cursedwraith can use its reaction to make one trident-stave attack against that attacker if within reach.

Undead Fortitude. If damage reduces Cursedwraith to 0 hit points, it makes a Constitution save (DC 5 + the damage taken, radiant or a critical hit auto-fails). On a success, it drops to 1 hit point instead.

Actions

Multiattack. Cursedwraith makes two trident-stave attacks.

Trident-Stave. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d6+6) piercing damage plus 4 (1d8) necrotic damage.

Reaping Sweep (Recharge 5-6). Cursedwraith sweeps the stave in a 15-ft. cone. Each creature there makes a DC 15 Dexterity save, taking 21 (6d6) slashing damage on a failure, or half on a success.

Bonus Actions & Reactions

Lord's Flight (Bonus Action). Cursedwraith flies up to half its fly speed without provoking opportunity attacks, staying within 30 ft. of its kin to keep Master of the Swarm active.

Legendary Actions (3/Round)

Stave Strike. Cursedwraith makes one trident-stave attack.

Rally the Dead (Costs 2 Actions). One Dreadblood Mauler within 30 ft. that Cursedwraith can see moves up to its speed and makes one weapon attack as a reaction.

Wing Buffet (Costs 2 Actions). Cursedwraith beats its wings; each creature within 10 ft. makes a DC 15 Strength save or is pushed 10 ft. and knocked prone.

The winged blood-lord that commands the Dreadblood Maulers, trident-stave leveled, driving the swarm forward with cold cunning the lesser dead lack.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP59 (7d10+21) To-hit+6Save DC12

Run Cursedwraith from reach, marking a target so its reavers swarm with advantage. Use Reaping Sweep when PCs bunch up. It can anchor a small warband solo, but plays best surrounded by kin.

Tier 2Levels 5-10 · NATIVE
AC17HP142 (15d10+60) To-hit+8Save DC15

Open by wounding the front-liner so Master of the Swarm gives every nearby reaver advantage, then jab from 10 ft. Spend legendary actions on Rally the Dead to keep reavers attacking and Wing Buffet to scatter a clump. Reaping Sweep punishes grouped PCs; Lord's Flight keeps it in beacon range.

Tier 3Levels 11-15 · GUIDELINE
AC19HP207 (18d12+90) To-hit+10Save DC16

Three ways to run it: a true captain orchestrating a full reaver swarm with legendary actions, a reach-tyrant punishing anyone who touches its kin, or a solo blood-lord using Wing Buffet and Reaping Sweep to control space. As champion it can fight alone, but it is deadliest leading the warband.

Put Cursedwraith on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Cursedwraith?

Cursedwraith is CR 8 at its native Tier 2 (AC 17, 142 HP) with legendary actions. Tier 1 (~CR 2) and Tier 3 (~CR 11) blocks let you scale it to your party.

How does Cursedwraith fight alongside the rest of the Dreadblood Maulers?

It is the warband's captain. Cursedwraith hovers among its kin, marks prey so reavers attack with advantage, punishes anyone who strikes its allies, and uses legendary actions to rally the dead and scatter clustered foes.

Is Cursedwraith a solo boss?

It is the faction's champion and can run solo on its legendary actions and reaction, but it is built to lead the swarm. Surround it with reavers and it fights far above its CR; isolate it and it is beatable.

Tell Us How It Ran

Played Cursedwraith at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.