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Vorg — Dreadblood Maulers token & 5e stat block by Clay Cyanide

Vorg

Dreadblood Maulers

winged blood-reaver of the Dreadblood swarm

CR6
AC16
HP127
TypeLarge undead

Vorg — The Encounter

winged blood-reaver of the Dreadblood swarm · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Vorg

Vorg is one of the airborne reavers that wheel above the Dreadblood Maulers when the warband descends on a settlement. Folk traditions of the Lesser Key describe such spirits as the unquiet slain bound to a hunger for living blood, kept aloft by membranous wings grown in undeath. Vorg does not lead and does not think beyond the kill; it circles the swarm, marks who bleeds, and falls upon them while the grounded reavers hold the line. Where the Maulers march, villagers bar their roofs against shapes like Vorg, for it strikes from above and is gone before a blade can answer.

Run Vorg in Sixty Seconds

Vorg

Large undead, chaotic evil

CR 6 · 2,300 XP · GUIDELINE
AC 16 (natural armor) HP 127 (15d10+45) Speed 30 ft., fly 60 ft.
STR18+4
DEX15+2
CON16+3
INT7-2
WIS11+0
CHA9-1
SavesCon +6, Wis +3
SkillsPerception +3
Resistnecrotic; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Immpoison
Sensesdarkvision 60 ft., passive Perception 13
Languagesunderstands the languages it knew in life but can't speak

Bloodscent. Vorg has advantage on attack rolls against any creature that has lost hit points since the start of Vorg's last turn.

Undead Fortitude. If damage reduces Vorg to 0 hit points, it makes a Constitution save (DC 5 + the damage taken, radiant or a critical hit auto-fails). On a success, it drops to 1 hit point instead.

Actions

Multiattack. Vorg makes two claw attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage plus 4 (1d8) necrotic damage.

Bonus Actions & Reactions

Dive (Bonus Action). Vorg flies up to half its fly speed without provoking opportunity attacks; if it ends adjacent to a bloodied creature, its next claw this turn deals an extra 4 (1d8) necrotic damage.

A gaunt, bat-winged horror that drops from the dark to rake the wounded, drawn always to the smell of fresh blood.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP55 (10d8+10) To-hit+4Save DC12

Run Vorg as a lone harrier diving on whoever is already hurt. It opens from the air, claws the bloodied target, then lifts away. At this tier keep it with the swarm and let grounded kin tie up the front.

Tier 2Levels 5-10 · NATIVE
AC16HP127 (15d10+45) To-hit+6Save DC14

Open by diving onto a wounded back-line caster, both claws into the bleeder. When bloodied, stay airborne and pick targets the rest of the flight have already cut. Never solo: Vorg hunts as part of the winged pack.

Tier 3Levels 11-15 · GUIDELINE
AC18HP207 (18d12+90) To-hit+8Save DC16

Three ways to run it: a circling sky-pack that dives in unison, a flanker that finishes prey the grounded Maulers maul, or a terror that herds fleeing villagers. Fight as a flight, never alone.

Put Vorg on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Vorg?

Vorg is CR 6 at its native Tier 2 (AC 16, 127 HP). Stat blocks for Tier 1 (~CR 2) and Tier 3 (~CR 11) are provided to scale it to your party.

How does Vorg fight alongside the rest of the Dreadblood Maulers?

Vorg is an airborne harrier, not a leader. The grounded reavers hold the line while Vorg circles overhead, dives on bleeding targets, and lifts away. Run it as part of the winged pack.

Is Vorg a spellcaster?

No. Vorg carries no implement and casts nothing; it is a pure melee diver that relies on claws and the scent of blood.

Tell Us How It Ran

Played Vorg at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.