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Aduic — Fallen Watchers token & 5e stat block by Clay Cyanide

Aduic

Fallen Watchers

twin-bladed duelist with serpent-barbed swords

CR6
AC16
HP104
TypeMedium fiend

Aduic — The Encounter

twin-bladed duelist with serpent-barbed swords · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Aduic

Aduic is the bladedancer of the brood, swift and savage where the heavier kin are slow. His corrupted heritage left him lithe, with a pair of barbed swords he never sheathes. In the host that follows the old watcher-lord he is the finisher of the wounded, slipping between his kin to flay any foe already pinned, downed, or bleeding. He moves without fear of reprisal, stepping out of reach and punishing every miss with a riposte. He is no lone champion; he relies on the brutes to grapple and ground his prey, then carves them apart while they cannot defend. Where the warband holds a foe, Aduic is the whirl of steel that opens its veins.

Run Aduic in Sixty Seconds

Aduic

Medium fiend, chaotic evil

CR 6 · 2,300 XP · GUIDELINE
AC 16 (natural armor) HP 104 (13d8+46) Speed 30 ft., fly 60 ft.
STR17+3
DEX18+4
CON17+3
INT11+0
WIS13+1
CHA14+2
SavesDex +7, Con +6
SkillsAcrobatics +7, Perception +4
Resistcold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Immpoison; poisoned
Sensesdarkvision 120 ft., passive Perception 14
LanguagesCelestial, Common, Abyssal

Whirling Blades (Signature). Aduic fights with a barbed blade in each hand. When he takes the Attack action, he can make one additional Barbed Blade attack as part of that action, and he has advantage on a melee attack against any creature it can see that is grappled, restrained, or prone.

Bladedancer's Step. Aduic does not provoke opportunity attacks when he moves out of an enemy's reach on foot or in flight.

Actions

Multiattack. Aduic makes three Barbed Blade attacks.

Barbed Blade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage, and on a critical hit or against a creature already wounded by him this turn, the target also takes 5 (2d4) bleeding (piercing) damage.

Bonus Actions & Reactions

Riposte. When a creature Aduic can see misses him with a melee attack, he can make one Barbed Blade attack against it.

Two serpent-toothed blades, never still. Aduic dances through the press, opening a dozen small wounds that the flock turns into a death.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP42 (6d8+15) To-hit+4Save DC12

Run Aduic as the finisher of a small fallen band. Send him at foes the kin have already grappled or knocked prone so Whirling Blades grants advantage, and let Bladedancer's Step keep him safe as he flits between marks. He cleans up, he does not open.

Tier 2Levels 5-10 · NATIVE
AC16HP104 (13d8+46) To-hit+7Save DC14

His native tier; use him as the warband's flurry-striker. Each turn carve up whoever the brutes have pinned, three blades with advantage, and Riposte anyone who swings and misses. He dances through the press, finishing the wounded the flight sets up.

Tier 3Levels 11-15 · GUIDELINE
AC18HP175 (23d8+72) To-hit+9Save DC16

Field him in a larger warband as the assassin of the downed. The brutes ground the kill-priority; Aduic flurries it with advantage, bleeding it out, then steps to the next pinned foe. He depends on the host to hold prey, never duels solo.

Put Aduic on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Aduic?

Aduic is CR 6 (2,300 XP) at his native Tier 2, with Tier 1 (~CR 2) and Tier 3 (~CR 11) lines so he can finish kills for weaker or stronger Fallen Watcher flights.

How does Aduic fight alongside the rest of the Fallen Watchers?

He is the finisher of the wounded. The heavier kin grapple and ground the prey; Aduic dances in, flays the pinned target with advantage and bleed, and steps to the next, exploiting every opening the warband makes.

Is Aduic meant to fight solo?

No. He has no legendary actions and his advantage hinges on foes being grappled, restrained, or prone, so he relies on the brutes of the flight to set up his kills.

Tell Us How It Ran

Played Aduic at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.