Goblin King in Throne
Goblin King in Throne — The Encounter
Bloated warren-king enthroned upon a hill of skulls · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Goblin King in Throne
Goblin kingship is not inherited; it is survived. This one clawed to the top of the skull-pile by being craftier, crueler, and far more patient than every rival it has since had eaten, and it rules from a throne built of the proof. Grown fat on tribute while the warren starves, it has not lifted its scepter in honest labor in years — why would it, when ten thousand goblins exist to die at the wave of a ringed hand? Its genius is entirely for command and self-preservation. It hoards loyal-enough cutters close, not for love but as living shields, and spends them without a flicker. In battle the king rarely leaves the throne-mound, content to bellow orders that send the warren surging while it sits half-armored and gloating. To reach it a hero must wade through the whole screaming horde — which is exactly the point. The king did not build the wall of bodies by accident. It is the wall.
Run Goblin King in Throne in Sixty Seconds
- Stay on the throne — Throne of Skulls grants cover and two free minion commands a round; don't surrender it cheaply.
- Open with Bellowed Command to fear the party and hurl the whole warren forward at once.
- Kill-priority for the king is the PC who closes on the throne — shove them prone and bury them in goblins.
- When bloodied lean on Cowardly Tyrant and Snik to redirect hits, spending legendary actions to keep striking off-turn.
- Three ways to run him: a chieftain mini-boss with a warband, a solo-capable throne-room boss for a level 5-10 party, or an overlord behind a full warren at high tier.
Goblin King in Throne
Medium humanoid (goblinoid), chaotic evil
CR 5 · 1,800 XP · GUIDELINEThrone of Skulls. Signature. While the king sits or stands on his throne-mound, he gains half cover (+2 AC, already included) and his commands carry: as a bonus action he can order one allied goblinoid he can see within 60 feet to use its reaction to move up to its speed and make one attack. He can do this twice per round.
Tyrant's Presence. Each enemy that starts its turn within 15 feet of the king and can see him must succeed on a DC 14 Wisdom save or be frightened until the start of its next turn.
Actions
Multiattack. The king makes two attacks with his spiked scepter.
Spiked Scepter. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) bludgeoning damage, and the target must succeed on a DC 14 Strength save or be knocked prone.
Bellowed Command (Recharge 5-6). The king roars an order. Each allied goblinoid within 60 feet that can hear him can immediately use its reaction to move up to its speed and make one weapon attack with advantage. Each enemy within 30 feet must succeed on a DC 14 Wisdom save or be frightened of the king until the end of its next turn.
Bonus Actions & Reactions
Cowardly Tyrant. When the king is hit by an attack, he can use his reaction to force an allied goblinoid within 5 feet to swap places with him and take the hit instead, if the ally is willing or coerced (which it always is).
Legendary Actions (3/Round)
Scepter Strike. The king makes one Spiked Scepter attack.
Lash the Curs. The king orders an allied goblinoid within 60 feet to move up to its speed and make one weapon attack as a reaction.
Hurl Insult (Costs 2 Actions). The king picks one enemy he can see within 30 feet; that creature must succeed on a DC 14 Wisdom save or be frightened of the king until the end of its next turn and have disadvantage on its next attack.
An obese, multi-horned goblin chieftain lounging on a throne of stacked skulls, a spiked scepter in one fist, flanked by two cringing servants who exist mainly to be thrown in harm's way.
Goblin King in Throne, Bound
Companion · acts on your initiative
Bound · GUIDELINERoyal Shield (signature). While within 5 feet of the king, Goblin King in Throne can be forced to take hits in his place (see the king's Cowardly Tyrant) and has advantage on saves against being frightened.
Actions
Jagged Spear. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d10+4) piercing damage.
Reactions
Interpose. When an attack would hit the king, Goblin King in Throne can move up to 5 feet and take the attack instead.
A favored bodyguard who has learned that the safest place near the king is also the most likely to die for him.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Run him as a deadly chieftain mini-boss. Open with Bellowed Command to swarm the party, then sit on the throne lashing minions. If a PC closes, shove prone and let goblins pile on. He can solo a low-level party briefly thanks to legendary actions, but plays best with a few cutters as shields.
His home tier as a solo-capable boss (band-dropped for the legendary kit). Open with Bellowed Command + Tyrant's Presence to fear and swarm. Use Cowardly Tyrant and Snik to dodge focus-fire, legendary Scepter Strikes between turns. Add a handful of goblins for shields and the fight sings.
Field him as an overlord boss with a full warren. Fear the party, command waves of minions, and trade legendary strikes each round. Even here, ring him with cutters; his whole design is to fight from behind a wall of bodies.
Put Goblin King in Throne on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Goblin King in Throne?
His native, solo-capable build is CR 5 (1,800 XP) — a Tier 2 boss whose legendary kit lets him play up against a full party. The sheet also gives Tier 1 and Tier 3 numbers.
Can Goblin King in Throne be a companion or ally?
He makes a far better quest-giver, rival, or patron than a frontline ally — he commands rather than fights. He ships with his own bound companion, Snik, the royal shield.
Is he a solo boss?
Yes — three legendary actions plus the Cowardly Tyrant reaction give him the action economy to anchor a fight, ideally with a few goblin minions as living shields.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
Technical Specifications
32mm, 75mm
STL, Pre-supported STL
Standard or ABS-like resin, 0.05mm layer height
Yes — ready to print, optimized supports included
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