Home Encounters The Harpist of Witnessed Hours
The Harpist of Witnessed Hours — The Court of Seere token & 5e stat block by Clay Cyanide

The Harpist of Witnessed Hours

The Court of Seere

it plays back what you hoped no one saw.

CR7
AC16
HP144
TypeLarge fiend (custodian of Seere)

The Harpist of Witnessed Hours — The Encounter

it plays back what you hoped no one saw. · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is The Harpist of Witnessed Hours

The Harpist is a ranged psychic controller that punishes reactions. It stays airborne and out of melee, opening with Performed Memory on the party's best attacker to blunt their turn, and its Strings of Witnessed Hours strip reactions from anyone it damages.

Run The Harpist of Witnessed Hours in Sixty Seconds

The Harpist of Witnessed Hours

Large fiend (custodian of Seere), neutral

CR 7 · 2,900 XP · GUIDELINE
AC 16 (natural) HP 144 (16d10+56) Speed 20 ft., fly 50 ft.
STR12+1
DEX16+3
CON16+3
INT18+4
WIS18+4
CHA20+5
SavesWis +7, Cha +8
SkillsPerception +7, Performance +8
Resistpsychic; bludgeoning, piercing, and slashing from nonmagical attacks
Immcharmed, frightened
Sensestruesight 60 ft., passive Perception 17
LanguagesInfernal, telepathy 120 ft.

Strings of Witnessed Hours. When the Harpist deals psychic damage to a creature, that creature can't take reactions until the end of its next turn.

Actions

Multiattack. The Harpist makes two Chord Lash attacks.

Chord Lash. Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 14 (2d10 + 3) psychic damage.

Performed Memory (Recharge 5–6). One creature within 60 feet relives a moment it believed unwitnessed. It must make a DC 16 Wisdom saving throw, taking 27 (6d8) psychic damage and having disadvantage on attack rolls until the end of its next turn on a failure, or half as much damage and no disadvantage on a success.

Dirge of the Found (Recharge 5–6). Each enemy within 30 feet must succeed on a DC 16 Wisdom saving throw or be restrained until the end of the Harpist's next turn.

The harp is strung with witnessed hours — every string a moment someone believed unseen. When the Harpist plays, those moments are performed back, and the bearing of them wounds.

The Harpist of Witnessed Hours, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 16 HP 86 (scaled ×0.6) Speed 20 ft., fly 50 ft.
STR12+1
DEX16+3
CON16+3
INT18+4
WIS18+4
CHA20+5

Strings of Witnessed Hours (signature). When the Harpist deals psychic damage to a creature, that creature can't take reactions until the end of its next turn.

Actions

Chord Lash. Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 14 (2d10 + 3) psychic damage.

Reactions

Interpose (Reaction). When its owner is hit by an attack the companion can see, it interposes; if it is the nearer target, the attacker strikes it instead.

The same Large fiend, bound as a lesser ally and set to guard whoever summoned it.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC12HP48 (8d8+12) To-hit+4Save DC14

A scaled-down The Harpist of Witnessed Hours for a low-level party — keep its role identical, just softer numbers. It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range.

Tier 2Levels 5-10 · GUIDELINE
AC14HP86 (14d8+23) To-hit+6Save DC15

It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range.

Tier 3Levels 11-15 · NATIVE
AC16HP144 (24d8+36) To-hit+8Save DC16

The Harpist of Witnessed Hours at full court strength. It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range. Field it alongside the rest of the Court of Seere to raise the stakes.

Put The Harpist of Witnessed Hours on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is The Harpist of Witnessed Hours?

At its native tier The Harpist of Witnessed Hours is CR 7. Scale the AC, HP, to-hit, and save DC to the tier line that matches your party's level.

How does The Harpist of Witnessed Hours fight in the Court of Seere?

It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range.

How do you counter the Harpist?

It's fragile in melee and stays at 60-foot range — close the gap or use ranged attackers, and be aware that any psychic hit from it removes your reaction until your next turn.

Tell Us How It Ran

Played The Harpist of Witnessed Hours at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.