The Harpist of Witnessed Hours
it plays back what you hoped no one saw.
The Harpist of Witnessed Hours — The Encounter
it plays back what you hoped no one saw. · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is The Harpist of Witnessed Hours
The Harpist is a ranged psychic controller that punishes reactions. It stays airborne and out of melee, opening with Performed Memory on the party's best attacker to blunt their turn, and its Strings of Witnessed Hours strip reactions from anyone it damages.
Run The Harpist of Witnessed Hours in Sixty Seconds
- Ranged psychic controller keep it airborne, out of melee.
- Performed Memory 6d8 psychic + disadvantage on the party's best attacker.
- Strips reactions any psychic damage denies the target its reaction.
- Dirge of the Found AoE restrain to lock a clump.
- Two Chord Lashes +8 to hit, 2d10+3 psychic each at 60 ft.
The Harpist of Witnessed Hours
Large fiend (custodian of Seere), neutral
CR 7 · 2,900 XP · GUIDELINEStrings of Witnessed Hours. When the Harpist deals psychic damage to a creature, that creature can't take reactions until the end of its next turn.
Actions
Multiattack. The Harpist makes two Chord Lash attacks.
Chord Lash. Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 14 (2d10 + 3) psychic damage.
Performed Memory (Recharge 5–6). One creature within 60 feet relives a moment it believed unwitnessed. It must make a DC 16 Wisdom saving throw, taking 27 (6d8) psychic damage and having disadvantage on attack rolls until the end of its next turn on a failure, or half as much damage and no disadvantage on a success.
Dirge of the Found (Recharge 5–6). Each enemy within 30 feet must succeed on a DC 16 Wisdom saving throw or be restrained until the end of the Harpist's next turn.
The harp is strung with witnessed hours — every string a moment someone believed unseen. When the Harpist plays, those moments are performed back, and the bearing of them wounds.
The Harpist of Witnessed Hours, Bound
Companion · acts on your initiative
Bound · GUIDELINEStrings of Witnessed Hours (signature). When the Harpist deals psychic damage to a creature, that creature can't take reactions until the end of its next turn.
Actions
Chord Lash. Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 14 (2d10 + 3) psychic damage.
Reactions
Interpose (Reaction). When its owner is hit by an attack the companion can see, it interposes; if it is the nearer target, the attacker strikes it instead.
The same Large fiend, bound as a lesser ally and set to guard whoever summoned it.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
A scaled-down The Harpist of Witnessed Hours for a low-level party — keep its role identical, just softer numbers. It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range.
It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range.
The Harpist of Witnessed Hours at full court strength. It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range. Field it alongside the rest of the Court of Seere to raise the stakes.
Put The Harpist of Witnessed Hours on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is The Harpist of Witnessed Hours?
At its native tier The Harpist of Witnessed Hours is CR 7. Scale the AC, HP, to-hit, and save DC to the tier line that matches your party's level.
How does The Harpist of Witnessed Hours fight in the Court of Seere?
It is the ranged psychic controller — Performed Memory blunts the party's best attacker, its damage strips reactions, and Dirge of the Found restrains a clump from range.
How do you counter the Harpist?
It's fragile in melee and stays at 60-foot range — close the gap or use ranged attackers, and be aware that any psychic hit from it removes your reaction until your next turn.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
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