Eugene
leaping blade-dancer of the shell-monastery
Eugene — The Encounter
leaping blade-dancer of the shell-monastery · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Eugene
Eugene trained as a wave-walker, learning to cross a fighting line in a single bound and open a throat on the way down. Among the Kukurikapu he is the flanker, the one Gunta's chime sends leaping over a shieldwall to strike a caster or banner-bearer while Vincent holds the front. He carries a single curved blade and a great deal of contempt for staying still. Paired with Megido's whip he becomes a hook-and-stab pincer, and when an enemy breaks he is the first to run them down, tumbling clear of every grasp.
Run Eugene in Sixty Seconds
- Open with a 20-ft. leap then land Leaping Strike on the enemy's softest target.
- After you strike then Tumble Away as a bonus action to vanish from reach.
- Hunt casters and banners then let Vincent's front pin everything else.
- When AoE comes then trust Evasive and keep moving, you rarely take full damage.
Eugene
Medium humanoid (turtle-folk), lawful neutral
CR 5 · 1,800 XP · GUIDELINELeaping Strike. If Eugene moves at least 20 ft. straight toward a target before a melee attack, that attack deals an extra 9 (2d8) damage on a hit.
Evasive. When Eugene is subjected to an effect allowing a Dexterity save for half damage, he takes none on a success and half on a failure.
Actions
Multiattack. Eugene makes two curved-blade attacks.
Curved Blade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.
Bonus Actions & Reactions
Tumble Away. As a bonus action, Eugene Disengages and may Dash.
A whirl of cloak and curved steel that lands behind you before the dust settles.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
At T1 Eugene is a leaping skirmisher: vault past the front, gut a soft target, then Tumble Away. Never let him stand and trade.
At T2 (native) he leaps over Vincent's brawl to reach casters and leaders, using Leaping Strike for the burst, then disengaging behind cover.
At T3 he hunts priority targets across the field for a full monk flight, paired with Megido; he is a pack flanker, not a soloist.
Put Eugene on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Eugene?
His native tier is 2, about CR 5 (1,800 XP); use the T1/T3 columns to rescale.
How does Eugene fight alongside the rest of the Kukurikapu?
He is the leaping flanker. While Vincent and Alfred hold the front, Eugene vaults the line to kill casters and banner-bearers, then tumbles clear, often pincering targets with Megido's whip.
Is Eugene a solo threat?
No. He has no legendary actions and folds if surrounded; run him as a hit-and-run flanker within the warband.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
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