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Maester Gunta — Kukurikapu, the monastery of Turtle-folk token & 5e stat block by Clay Cyanide

Maester Gunta

Kukurikapu, the monastery of Turtle-folk

ring-staff abbot of the shell-monastery, leaping on the tide

CR6
AC16
HP120
TypeMedium humanoid (turtle-folk)

Maester Gunta — The Encounter

ring-staff abbot of the shell-monastery, leaping on the tide · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Maester Gunta

Eldest of Kukurikapu, Maester Gunta carries the ringed staff that names the monastery's law, and his students count its chimes the way other warbands count drums. He teaches that the shell is not armor but patience made flesh, and that a monk wins by being the last thing still standing when the storm tires. In the line he holds the center, ringing the rebuke that scatters chargers so Vincent and Alfred can close, while Kimby's spear guards his flank. Gunta does not seek to slay; he seeks to outlast, and the monastery's enemies have learned that outlasting a turtle is a fool's wager.

Run Maester Gunta in Sixty Seconds

Maester Gunta

Medium humanoid (turtle-folk), lawful neutral

CR 6 · 2,300 XP · GUIDELINE
AC 16 (Wisdom + robes) HP 120 (16d8+48) Speed 40 ft.
STR14+2
DEX18+4
CON16+3
INT13+1
WIS18+4
CHA14+2
SavesDex +7, Wis +7
SkillsAcrobatics +7, Insight +7, Religion +4
Sensespassive Perception 14
LanguagesCommon, Primordial

Flurry of the Open Hand. When Gunta takes the Attack action, he may strike one extra time with his ring-staff as part of that action.

Tidal Step. Gunta does not provoke opportunity attacks when he leaves an enemy's reach, and difficult terrain costs him no extra movement.

Actions

Multiattack. Gunta makes three ring-staff attacks.

Ring-Staff. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage, and the target must succeed on a DC 15 Strength save or be pushed 10 ft.

Chiming Rebuke (Recharge 5-6). Gunta rings the staff; each creature within 15 ft. must make a DC 15 Wisdom save, taking 22 (4d10) thunder damage on a failure, or half on a success.

Bonus Actions & Reactions

Mountain's Patience. As a reaction when hit by a melee attack, Gunta adds 3 to his AC against that attack, possibly causing it to miss.

An ancient turtle-folk abbot who fights as the tide does: never where the blow lands.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP50 To-hit+5Save DC13

At T1 Gunta anchors a small line: ring the rebuke to scatter chargers, then let the rank-and-file pin what scatters. Never let him fight alone.

Tier 2Levels 5-10 · GUIDELINE
AC16HP120 To-hit+7Save DC15

At T2 (native) he holds the warband's center, opening with Chiming Rebuke and pushing key attackers off his disciples with the ring-staff. Keep him behind the front shells.

Tier 3Levels 11-15 · GUIDELINE
AC18HP200 To-hit+9Save DC17

At T3 he fights as the heart of a full monastery flight: rebuke on cooldown, flurry the nearest threat, and use Mountain's Patience to shrug the biggest hit. He coordinates, never solos.

Put Maester Gunta on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Maester Gunta?

His native tier is 2, about CR 6 (2,300 XP). Use the T1 or T3 columns to rescale for your table.

How does Maester Gunta fight alongside the rest of the Kukurikapu?

He is the warband's anchor and conductor: he rings the rebuke to break charges and scatter foes, then his disciples (Vincent, Alfred, Dennis, Kimby) close on the staggered targets. He stays centered and protected, not out front.

Is Maester Gunta a solo boss?

No. Despite being the abbot, his kit has no legendary actions, so run him with at least three other monks; he is an elite leader, not a lone fight.

Tell Us How It Ran

Played Maester Gunta at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.