Megido
cloak-and-whip hooker of the shell-monastery
Megido — The Encounter
cloak-and-whip hooker of the shell-monastery · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Megido
Megido fights at the longest reach of any monk, his whip cracking out from under a great rolling cloak that hides where the next strike will come from. He is the warband's hook, yanking a shield-bearer out of formation or dragging a fleeing target back into Vincent's reach. He works in tandem with Eugene: Megido pulls, Eugene leaps, and the gap they open swallows whatever stood there. He never holds ground; he circles, snaps, and veils away behind his cloak before a counter can land.
Run Megido in Sixty Seconds
- Open at 15-ft. reach then Hooking Pull a key foe out of its formation.
- Drag the target in then let Vincent and Eugene fall on it.
- After you strike then Cloak Veil to Disengage and reposition.
- Stay on the edges then circle and snap, never standing still.
Megido
Medium humanoid (turtle-folk), lawful neutral
CR 5 · 1,800 XP · GUIDELINELong Reach. Megido's whip has reach 15 ft. on its attacks.
Hooking Pull. Once per turn when Megido hits a Large or smaller creature with the whip, he may pull it up to 10 ft. toward him.
Actions
Multiattack. Megido makes two whip attacks.
Whip. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 8 (1d8+4) slashing damage.
Bonus Actions & Reactions
Cloak Veil. As a bonus action, Megido billows his cloak and takes the Disengage action.
A snap of cloak and a crack of whip, and the enemy's anchor is suddenly out of line.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
At T1 Megido is a controller: whip a foe out of line at 15 ft., pull it into your monks, then Cloak Veil away. Keep him mobile.
At T2 (native) he hooks shield-bearers and runners out of formation for Vincent and Eugene, then disengages under his cloak each turn.
At T3 he is the pull-engine of a full flight, dragging priority targets into the pack's reach; he skirmishes, never stands and trades alone.
Put Megido on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Megido?
His native tier is 2, about CR 5 (1,800 XP); scale with the T1/T3 columns.
How does Megido fight alongside the rest of the Kukurikapu?
He is the puller. His 15-ft. whip hooks shield-bearers and runners out of line and drags them into Vincent's slams and Eugene's leaps, then he veils away under his cloak before any counter lands.
Can Megido fight alone?
No. With no legendary kit he is a control skirmisher; he works through the warband, setting up the heavier monks.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
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