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Celeste — Lunar Cottontails token & 5e stat block by Clay Cyanide

Celeste

Lunar Cottontails

staff-bearing moon-priestess of the lunar warren

CR2
AC13
HP44
TypeMedium humanoid (rabbitfolk)

Celeste — The Encounter

staff-bearing moon-priestess of the lunar warren · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Celeste

The Lunar Cottontails read the moon as scripture, and Celeste is one of the warren's moon-priestesses, keeper of the tome and the orb-staff. She does not heal as Clover does, she commands the light itself, calling down moonfire to scour foes and bless allies in the same breath. In the warren's way of war she is a force-multiplier, never a lone caster: her staff-beams soften the enemy line while her tome-verses sharpen the strikes of the skirmishers around her. The flock arranges its battle around her cadence, advancing on her blessing, falling back at her warning. When she lays the waning curse on a foe, the wardens know that target is about to break, and they press.

Run Celeste in Sixty Seconds

Celeste

Medium humanoid (rabbitfolk), lawful good

CR 2 · 450 XP · GUIDELINE
AC 13 (ceremonial robes + Dexterity) HP 44 (8d8+8) Speed 30 ft.
STR10+0
DEX14+2
CON12+1
INT14+1
WIS17+3
CHA15+2
SavesWis +5, Cha +4
SkillsArcana +3, Religion +3, Insight +5, Perception +5
Sensesdarkvision 60 ft., passive Perception 15
LanguagesCommon, Sylvan, Celestial

Standing Leap. Celeste's long jump is up to 20 feet and her high jump up to 10 feet, with or without a running start.

Moonfire Channel (signature). When Celeste reduces a creature to 0 hit points with a staff attack, or on the first turn she casts from her orb-staff each combat, she calls down moonlight: one ally she can see within 30 feet regains 5 (2d4) hit points.

Actions

Multiattack. Celeste makes two orb-staff attacks.

Orb-Staff Beam. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 8 (1d10+3) radiant damage.

Waning Curse (recharge 5–6). Celeste points her staff at one creature within 30 feet. It must succeed on a DC 13 Wisdom saving throw or take 9 (2d8) radiant damage and have disadvantage on attack rolls until the end of its next turn (half damage and no disadvantage on a success).

Bonus Actions & Reactions

Tome Verse (bonus). Celeste reads a verse from her tome; one ally she can see within 30 feet gains a +1d4 bonus to their next attack roll or saving throw before the end of Celeste's next turn.

A composed rabbit-folk priestess raising a tall golden staff crowned by a glowing blue orb, her open tome cradled against her chest.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC13HP44 (8d8+8) To-hit+5Save DC13

Cast from behind the wardens. Lead with Waning Curse on the deadliest foe, then beam it down with the orb-staff while feeding Tome Verse to an attacking ally as a bonus action. Channel moonfire to top off a hurt comrade. Never wander from the warren.

Tier 2Levels 5-10 · GUIDELINE
AC15HP120 (16d8+48) To-hit+7Save DC15

Same priestess role, scaled up. Curse the biggest threat, beam from range, and buff the flock's strikers with tome-verses. Let Starshine anchor while you blind and weaken the enemy line.

Tier 3Levels 11-15 · GUIDELINE
AC17HP190 (23d8+92) To-hitSave DC16

Fight as the casting heart of a full warren warband, never solo. Curse, beam, and buff every round; let the wardens and skirmishers turn the foes you have weakened into casualties.

Put Celeste on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Celeste?

Celeste is CR 2 (450 XP) at her native Tier 1. Tier 2 (~CR 6) and Tier 3 (~CR 11) stat lines let her join higher-level warbands in the same support-caster role.

How does Celeste fight alongside the rest of the Lunar Cottontails?

She is the warren's moon-priestess, a force-multiplier who curses the strongest enemy, beams it with moonfire, buffs the flock's strikers with tome-verses, and tops off the wounded. The wardens and skirmishers convert the foes she weakens into kills.

Is Celeste a solo caster boss?

No. solo_capable is false and she has no legendary actions. Her kit only shines amplifying a Lunar Cottontails warband; run her behind a screening line, never alone.

Tell Us How It Ran

Played Celeste at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.