Hareon
gilded moon-duelist and battle-herald of the warren
Hareon — The Encounter
gilded moon-duelist and battle-herald of the warren · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Hareon
Among the Lunar Cottontails, Hareon is the battle-herald who opens every moonlit raid with a flourish of her painted war fan. The warren follows ancient hare-lore in which the moon's reflection is a weapon, and Hareon carries the polished mirror-shield that turns silver light back into the eyes of foes. Where the lesser kits scatter and harry, she holds the center of the line, dancing between blades and blinding the strongest enemy so the warren can swarm it. The other cottontails revere her as the moon's chosen champion; she revels in the role, dueling with theatrical grace and never striking a foe she has not first dazzled with her mirror.
Run Hareon in Sixty Seconds
- Open with the mirror then blind the party's biggest threat before anyone else acts.
- Two attacks a turn then fan for damage, shield-bash to blind again.
- Punish the miss then any melee whiff against her triggers Mirror-Ward Riposte for 2d6 radiant.
- Stay mobile then Lunar Step out of reach as a bonus action and re-engage where she chooses.
- Spend legendaries then flourish or re-blind on enemy turns to keep the warren swarming safely.
Hareon
Medium humanoid (rabbitfolk), lawful neutral
CR 6 · 2,300 XP · GUIDELINEMoonlit Grace. Hareon adds her Charisma modifier (+3) to her AC against the first attack made against her on each of her turns, so long as she can see the attacker.
Mirror-Ward Riposte. Once per round when a creature misses Hareon with a melee attack, she may use her reaction to deal 7 (2d6) radiant damage to it with a flick of her polished mirror-shield.
Actions
Multiattack. Hareon makes two attacks: one with her war fan and one with her mirror-shield.
War Fan. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) slashing damage.
Mirror-Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) radiant damage, and the target must succeed on a DC 14 Constitution saving throw or be blinded until the end of its next turn.
Bonus Actions & Reactions
Lunar Step (Bonus Action). Hareon takes the Disengage or Dash action.
Legendary Actions (3/Round)
Fan Flourish. Hareon makes one war fan attack.
Dazzling Mirror (Costs 2 Actions). Hareon raises her mirror-shield; each creature within 15 ft. that can see her must succeed on a DC 14 Wisdom saving throw or be blinded until the end of its next turn.
A moonlit duelist in gilded armor, war fan in one hand and mirror-shield in the other, she fights like a dance under the full moon.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Hareon opens by blinding the toughest foe with her mirror-shield, then duels it one-on-one while the warren swarms the rest. She uses Lunar Step to stay mobile and screen her smaller kin. Run her as the line's anchor, never alone.
Open by dazzling the party's heaviest hitter with Dazzling Mirror, then fan-and-bash it down while the warren flanks. Spend legendary actions to flourish on enemy turns and punish missers with Mirror-Ward Riposte. She leads the warband from the front, not solo.
Treat Hareon as the warband's champion: blind a key target every round, riposte everything that misses, and let the cottontails finish the dazzled. Keep her amid the flight so her Moonlit Grace and reactions are always live. Fight as a warband.
Put Hareon on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Hareon?
Hareon is a Challenge Rating 6 elite (2,300 XP) at her native Tier 2, a moonlit-duelist champion. Stat bands are provided for Tier 1 (~CR 2) and Tier 3 (~CR 11) so you can scale her to your table.
How does Hareon fight alongside the rest of the Lunar Cottontails?
She is the warband's battle-herald and anchor. Hareon dazzles and duels the single biggest threat at the center of the line while the smaller cottontails swarm and harry from the flanks; her blinding and riposte keep that enemy off-balance so her kin survive.
Is Hareon a solo boss?
She can headline a fight thanks to her legendary actions and punishing riposte, but she is at her best leading a warband. Pair her with three to six lesser cottontails and let her hold the center while they swarm.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
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