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Sigrun — Maidens of Valkyria token & 5e stat block by Clay Cyanide

Sigrun

Maidens of Valkyria

sky-blue winged duelist who dances the air over the slain

CR6
AC17
HP114
TypeMedium celestial

Sigrun — The Encounter

sky-blue winged duelist who dances the air over the slain · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Sigrun

Sigrun's name means victory-rune, and the verse remembers her loving a doomed hero and riding to him through storm and slaughter. In the flight she is the swiftest blade, the aerial dancer who stoops on a foe, opens a wound, and is already climbing away on the next gust. She picks the enemies who threaten her slower sisters and harries them from above, never lighting long enough to be caught. The Maidens of Valkyria use her as their loose wing, the harrier who breaks an enemy's footing so the heavier maidens can land the killing blow. Alone she is a single swift sword; with the warband she is the gust that scatters the foe before the storm.

Run Sigrun in Sixty Seconds

Sigrun

Medium celestial, lawful neutral

CR 6 · 2,300 XP · GUIDELINE
AC 17 (light plate, agile flier) HP 114 (17d8+34) Speed 30 ft., fly 80 ft.
STR14+2
DEX18+4
CON14+2
INT12+1
WIS15+2
CHA16+3
SavesDex +7, Cha +6
SkillsAcrobatics +7, Perception +5, Athletics +5
Resistradiant
Sensesdarkvision 60 ft., passive Perception 15
LanguagesCelestial, Common

Diving Duelist (signature). If Sigrun flies at least 20 feet straight toward a target before hitting it with her sword this turn, the strike deals an extra 11 (2d10) slashing damage and she can fly up to half her speed without provoking opportunity attacks.

Wind-Borne Reflexes. Sigrun can take the Dash or Disengage action as a bonus action while flying, and has advantage on Dexterity saving throws.

Actions

Multiattack. Sigrun makes two sword attacks.

Sky-Sword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d8+4) slashing damage plus 4 (1d8) radiant damage.

Bonus Actions & Reactions

Aerial Parry (Reaction). When hit by a melee attack, Sigrun adds 3 to her AC against it, banking on the wind; she must be flying to use this.

A sky-blue blur of wings, she dives, cuts, and is gone again before the foe can turn, dancing the air above her sisters.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP49 (9d8+9) To-hit+5Save DC12

Sigrun dives on a foe threatening a slower sister, cuts with Diving Duelist, and uses bonus-action Disengage to climb away. She harries from the air and never lands among enemies. She fights as the warband's loose wing.

Tier 2Levels 5-10 · NATIVE
AC17HP114 (17d8+34) To-hit+7Save DC14

Each round, dive at least 20 feet for Diving Duelist on whoever menaces the flight, then peel off with Wind-Borne Reflexes. Use Aerial Parry to shrug a heavy blow while airborne. Hit and climb; she is a harrier, not a stand-and-fight duelist.

Tier 3Levels 11-15 · GUIDELINE
AC18HP180 (24d8+72) To-hit+9Save DC16

Run Sigrun as the warband's harrier: dive on priority foes with Diving Duelist, soften them for the heavier sisters, and never stay grounded. She has no legendary actions and survives by motion, fighting as part of the flight rather than ever trading blows solo.

Put Sigrun on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Sigrun?

Sigrun is CR 6 at her native Tier 2 (AC 17, HP 114), an aerial hit-and-run harrier elite. The tier tables scale her toward CR 2 for low play and CR 11 for high tables.

How does Sigrun fight alongside the rest of the Maidens of Valkyria?

She is the flight's loose wing. Sigrun dives on foes threatening slower sisters, opens wounds, and climbs clear, breaking the enemy's footing so the heavier maidens can finish them.

Is Sigrun a solo boss?

No. She has no legendary actions and relies on motion and allies to finish what she starts. Pinned or alone she is just one swift sword, so she should be faced with the warband.

Tell Us How It Ran

Played Sigrun at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.