Randal
crouching lion-faced stalker who pounces from the flank
Randal — The Encounter
crouching lion-faced stalker who pounces from the flank · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Randal
Randal is the Methuselans' flank and ambush, the long-lived hunter who circles wide while the heavy champions hold the centre. Centuries of stalking have given his face a leonine set and his movements the stillness of a cat before the leap. He waits, low and unhurried, for an enemy to overcommit, then pounces from the side to bear a straggler down and tear it open while the warband's wall pins everyone else. The old line jokes that Randal has never once started a fight, and never once lost the one he finished.
Run Randal in Sixty Seconds
- Wait on the flank then strike the first foe to overextend for an easy kill.
- Pounce in then a 20-ft. charge plus a claw knocks the target prone (DC 15).
- Bite the downed then once it is prone, the bonus-action bite tears in.
- Hunt the unready then Predator's Patience gives advantage on prone or not-yet-acted targets.
Randal
Medium humanoid (human), neutral
CR 5 · 1,800 XP · GUIDELINEPounce (signature). If Randal moves at least 20 feet straight toward a creature and hits it with a claw this turn, the target must succeed on a DC 15 Strength save or be knocked prone. If the target is prone, Randal can make one bite attack against it as a bonus action.
Predator's Patience. Randal has advantage on attack rolls against any creature that has not yet acted in combat, and against any creature that is prone.
Actions
Multiattack. Randal makes two claw attacks.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10+4) piercing damage.
A lion-faced elder who fights low to the ground, all coiled patience until the instant he springs.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Hold Randal on the flank until a foe overextends, then Pounce: charge 20 ft., claw to knock prone, bite as a bonus action. Predator's Patience hands him advantage on prone or not-yet-acted targets. He picks off stragglers while the warband holds the line.
Strike the squishiest enemy the moment combat opens for guaranteed advantage. Pounce to prone, follow with the bite, then keep clawing the downed target. Let the heavy Methuselans anchor while Randal kills from the side, never alone in the open.
Same ambush kit at higher numbers. Flank, pounce, prone, bite, and exploit advantage to drop casters fast. He hunts alongside the warband's wall, finishing what the line pins down.
Put Randal on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Randal?
Randal is CR 5 at his native Tier 2 (1,800 XP). Adjust his AC, HP, to-hit and save DC to the Tier 1 or Tier 3 bands for your party.
How does Randal fight alongside the rest of the Methuselans?
He is the flanker and finisher. While the heavy champions hold the centre, Randal pounces stragglers from the side, prones them, and exploits advantage to kill fast.
Is Randal a solo boss?
No. He has no legendary actions and depends on the warband to pin and distract; deploy him as an ambusher within a Methuselan pack.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
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