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Nekhbet — Legion of Agares token & 5e stat block by Clay Cyanide

Nekhbet

Legion of Agares

the reliquary-bearer — a vulture-beast that carries a god's tomb and the herald who rides it.

CR10
AC16
HP189
TypeHuge monstrosity (mount of Agares)

Nekhbet — The Encounter

the reliquary-bearer — a vulture-beast that carries a god's tomb and the herald who rides it. · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Nekhbet

Nekhbet is the beast that bears Agares into the world: a colossal carrion-vulture chained to a god's reliquary, ridden by a bound herald. It opens battles with a stooping dive that flattens a formation, then pins prey in its talons for the legion to finish. Kill it and Agares must find another road.

Run Nekhbet in Sixty Seconds

Nekhbet

Huge monstrosity (mount of Agares), lawful evil

CR 10 · 5,900 XP · GUIDELINE
AC 16 (natural armor) HP 189 (18d12+72) Speed 40 ft., fly 80 ft.
STR23+6
DEX14+2
CON18+4
INT6-2
WIS16+3
CHA12+1
SavesDex +6, Con +8, Wis +7
SkillsPerception +11
Immfrightened
Sensesdarkvision 120 ft., passive Perception 21
Languagesunderstands Infernal but can't speak

Bearer of the Tomb. Nekhbet carries the chained golden reliquary of Agares. While the reliquary is intact, Nekhbet and its rider are immune to being charmed and have advantage on death saves and saves against banishment.

Keen Sight. Nekhbet has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. Nekhbet makes one Rending Beak attack and two Talon attacks.

Rending Beak. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Talon. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage, and a Large or smaller target is grappled (escape DC 16).

Stooping Dive (Recharge 5–6). Nekhbet flies up to 60 feet in a straight line and can move through the space of any creature. Each creature in its path takes 22 (4d8 + 4) bludgeoning damage and must succeed on a DC 16 Strength saving throw or be knocked prone.

A vulture the size of a war-elephant, feathers the red of dried blood, its back broken to carry the chained golden tomb of its god — and atop the tomb, the herald who steers it by the wound.

Nekhbet, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 16 HP 113 (scaled ×0.6) Speed 40 ft., fly 80 ft.
STR23+6
DEX14+2
CON18+4
INT6-2
WIS16+3
CHA12+1

Bearer of the Tomb (signature). Nekhbet carries the chained golden reliquary of Agares. While the reliquary is intact, Nekhbet and its rider are immune to being charmed and have advantage on death saves and saves against banishment.

Actions

Rending Beak. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Reactions

Interpose (Reaction). When its owner is hit by an attack the companion can see, it interposes; if it is the nearer target, the attacker strikes it instead.

The same Huge monstrosity, bound as a lesser ally and set to guard whoever summoned it.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC12HP64 (11d8+14) To-hit+6Save DC15

A scaled-down Nekhbet for a low-level party — same role, softer numbers. It is the legion's flying boss-mount — it dives to scatter and knock prone, grapples prey in its talons, and the tomb it bears keeps the herald anchored against banishment.

Tier 2Levels 5-10 · GUIDELINE
AC14HP113 (19d8+28) To-hit+8Save DC16

It is the legion's flying boss-mount — it dives to scatter and knock prone, grapples prey in its talons, and the tomb it bears keeps the herald anchored against banishment.

Tier 3Levels 11-15 · NATIVE
AC16HP189 (32d8+45) To-hit+10Save DC17

Nekhbet at full legion strength. It is the legion's flying boss-mount — it dives to scatter and knock prone, grapples prey in its talons, and the tomb it bears keeps the herald anchored against banishment. Field it alongside the rest of the legion to raise the stakes.

Put Nekhbet on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Nekhbet?

At its native tier Nekhbet is CR 10. Scale the AC, HP, to-hit, and save DC to the tier line matching your party's level.

How does Nekhbet fight in its legion?

It is the legion's flying boss-mount — it dives to scatter and knock prone, grapples prey in its talons, and the tomb it bears keeps the herald anchored against banishment.

How do you ground Nekhbet?

It relies on fly 80 and Stooping Dive for its best turns — restrain, grapple, or difficult-air effects blunt it, and destroying the chained reliquary strips its wards against banishment and charm, opening the herald to removal.

Tell Us How It Ran

Played Nekhbet at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.