Home Encounters Bo Bo
Bo Bo — PON Village token & 5e stat block by Clay Cyanide

Bo Bo

PON Village

wide-armed sumo bruiser of the panda village-guard

CR5
AC15
HP119
TypeMedium humanoid (beastfolk)

Bo Bo — The Encounter

wide-armed sumo bruiser of the panda village-guard · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Bo Bo

Bo Bo is the panda village-guard's living wedge, a rotund sumo of a warrior who plants both feet and spreads his arms to gather enemies into his crushing reach. Where Bul Bul holds a single doorway, Bo Bo wades into the open and bullies clustered attackers, knocking them sprawling so the rest of the guard can finish them. The cudgels at his belt are seldom needed; his fists do most of the work. He fights shoulder to shoulder with the warband's brawlers, trusting the spear-line to cover the flanks while he occupies the middle of any brawl. The villagers cheer his stance the way they once cheered him in the festival ring.

Run Bo Bo in Sixty Seconds

Bo Bo

Medium humanoid (beastfolk), lawful neutral

CR 5 · 1,800 XP · GUIDELINE
AC 15 (banded belly-armor) HP 119 (14d8+56) Speed 30 ft.
STR18+4
DEX11+0
CON18+4
INT9-1
WIS11+0
CHA11+0
SavesStr +7, Con +7
SkillsAthletics +7
Sensespassive Perception 10
LanguagesCommon

Sweeping Stance. Bo Bo threatens every space within 5 feet at once. When two or more creatures are within reach of it, its melee attacks deal an extra 3 (1d6) bludgeoning damage.

Steady Footing. Bo Bo has advantage on saving throws and ability checks to avoid being knocked prone or moved against its will.

Actions

Multiattack. Bo Bo makes two Slamming Fist attacks. If both hit the same creature, that creature must succeed on a DC 14 Strength save or be knocked prone.

Slamming Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+4) bludgeoning damage.

Belt Cudgel. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage, and the target is pushed 5 feet.

Arms flung wide, Bo Bo herds a whole knot of foes into reach and pummels them all at once.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC13HP52 (8d8+16) To-hit+4Save DC12

Wade Bo Bo into the thickest cluster of foes so Sweeping Stance triggers, then knock the loudest one prone. He herds and pins rather than chases. He brawls beside the other guard-pandas, never alone.

Tier 2Levels 5-10 · NATIVE
AC15HP119 (14d8+56) To-hit+7Save DC14

Open by stepping where two or more enemies are adjacent so Sweeping Stance adds damage to every swing. Use the double-hit prone on whoever the spear-pandas want grounded. Steady Footing means shoves and trips bounce off him; hold the center of the warband.

Tier 3Levels 11-15 · GUIDELINE
AC17HP184 (23d8+92) To-hit+9Save DC16

Bo Bo becomes the anvil of the village-guard, gathering whole units into reach while allies hammer the edges. Run him as crowd control, not a duelist. He needs the warband around him to convert his knockdowns.

Put Bo Bo on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Bo Bo?

Bo Bo is CR 5 (1,800 XP) at his native Tier 2, with numbers provided for Tier 1 and Tier 3 tables.

How does Bo Bo fight alongside the rest of the PON Village?

He is the warband's crowd-herder: he packs enemies into his reach and knocks them prone so brawlers and spear-pandas can clean up. He is built to brawl in formation, never solo.

Is Bo Bo a boss?

No. He is an elite controller-bruiser with no legendary actions; deploy him as the middle of a guard line.

Tell Us How It Ran

Played Bo Bo at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.