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Boom Boom — PON Village token & 5e stat block by Clay Cyanide

Boom Boom

PON Village

leaping powder-bruiser of the panda village-guard

CR6
AC16
HP123
TypeMedium humanoid (beastfolk)

Boom Boom — The Encounter

leaping powder-bruiser of the panda village-guard · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Boom Boom

Boom Boom is the panda village-guard's shock-bruiser, a barrel-bodied warrior who carries festival fire-powder into war. He lobs a crackling flask to scatter a clump of enemies, then leaps off his planted feet to land club-first amid the chaos. The village's fireworks artisans taught him to mix the powder; the guard taught him where to throw it. He works in lockstep with the wall, opening holes that the brawlers and spear-pandas pour into. Stout as a temple drum and twice as loud, he cannot be easily knocked from his line. Children of the village still flinch at the smell of his powder.

Run Boom Boom in Sixty Seconds

Boom Boom

Medium humanoid (beastfolk), chaotic neutral

CR 6 · 2,300 XP · GUIDELINE
AC 16 (scale armor and belly-plate) HP 123 (13d8+65) Speed 30 ft.
STR18+4
DEX13+1
CON20+5
INT9-1
WIS11+0
CHA12+1
SavesStr +7, Con +8
SkillsAthletics +7
Resistfire
Sensespassive Perception 10
LanguagesCommon

Crashing Leap. Boom Boom can use part of its movement to leap up to 15 feet and slam down. The first creature it hits in melee on the turn it leaps takes an extra 7 (2d6) bludgeoning damage.

Stout Hide. Boom Boom has advantage on Constitution saving throws and on saves against being moved or knocked prone.

Actions

Multiattack. Boom Boom makes one Great Club attack and hurls one Powder Flask.

Great Club. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+4) bludgeoning damage.

Powder Flask. Ranged Weapon Attack: +4 to hit, range 20/40 ft., one point you can see. Hit: each creature in a 5-foot radius makes a DC 15 Dexterity save, taking 10 (3d6) fire damage on a failure or half on a success.

Boom Boom hurls a fistful of fire-powder, then comes crashing down club-first into the smoke.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP52 (7d8+21) To-hit+4Save DC12

Lob a Powder Flask into a cluster, then leap in club-first while the survivors are scattered. Keep him beside the warband so the brawlers exploit the gap he opens. He is a shock element of the guard, never a solo bomber.

Tier 2Levels 5-10 · NATIVE
AC16HP123 (13d8+65) To-hit+7Save DC15

Open with the Powder Flask on the densest knot of foes for AoE, then use Crashing Leap to land on a survivor for bonus damage. Stout Hide keeps him from being shoved out of position. Coordinate his leap with Bo Bo's herding so the whole cluster eats both.

Tier 3Levels 11-15 · GUIDELINE
AC18HP195 (23d8+92) To-hit+9Save DC16

Boom Boom becomes the warband's bunker-buster, softening clustered ranks for the village-guard to crash through. He times his leaps to the wall's advance, never freelancing. Keep allies ready to follow the hole he blows open.

Put Boom Boom on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Boom Boom?

Boom Boom is CR 6 (2,300 XP) at his native Tier 2, with Tier 1 and Tier 3 scalings provided.

How does Boom Boom fight alongside the rest of the PON Village?

He is the warband's shock element: he scatters clustered enemies with fire-powder and crashes in club-first to open a hole the village-guard pours through. He fights with the wall, not solo.

Is Boom Boom a boss?

No. He is an elite bruiser-bomber with no legendary actions. Use him to break formations for the rest of the warband.

Tell Us How It Ran

Played Boom Boom at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.