Home Encounters Mehujael
Mehujael — Seeds of the Serpent token & 5e stat block by Clay Cyanide

Mehujael

Seeds of the Serpent

braced glaive-bearer warding the brood's line

CR6
AC16
HP123
TypeMedium humanoid (serpentfolk)

Mehujael — The Encounter

braced glaive-bearer warding the brood's line · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Mehujael

Mehujael is a line-warden of the Seeds of the Serpent, the cursed brood that traded mortal blood for the old wyrm's scales. He fights with a long glaive held two-handed, sweeping a wall of reach the lighter Seeds shelter behind. The grimoires say he was a disciplined soldier before the serpent's bargain hollowed him, and that discipline still shows in how he never breaks stance and never yields a step. He sets his feet, threatens everything that nears, and lets the brood strike from the safety his blade buys them. To pass him is to take a venomed cut for the privilege.

Run Mehujael in Sixty Seconds

Mehujael

Medium humanoid (serpentfolk), neutral evil

CR 6 · 2,300 XP · GUIDELINE
AC 16 (scaled hide and shoulder guards) HP 123 (13d8+65) Speed 30 ft.
STR18+4
DEX15+2
CON20+5
INT10+0
WIS14+2
CHA10+0
SavesStr +7, Con +8
SkillsAthletics +7, Perception +5
Resistpoison
Sensesdarkvision 60 ft., passive Perception 15
LanguagesCommon, Draconic

Reach Guard. Mehujael's glaive has reach 10 feet. While he wields it, any ally within 5 feet of him has half cover against ranged attacks from beyond his reach.

Disciplined Footing. Mehujael can't be knocked prone while he has at least 1 hit point and is not incapacitated.

Actions

Multiattack. Mehujael makes two Glaive attacks.

Glaive. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage plus 7 (2d6) poison damage.

Sweeping Cut (Recharge 6). Mehujael sweeps the glaive in a 10-foot arc. Each creature in that area must make a DC 15 Dexterity save, taking 16 (3d10) slashing damage on a failure, or half as much on a success.

Bonus Actions & Reactions

Brace (Reaction). When a creature enters Mehujael's reach, he makes one Glaive attack against it.

A broad serpent-warrior holds a venom-etched glaive level across his body, feet planted wide. He guards the brood's line as if rooted to the earth.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP51 (6d8+24) To-hit+5Save DC12

Plant Mehujael at the front so his 10-foot reach and Brace punish anyone closing on the brood. Keep lighter Seeds at his side under Reach Guard's cover; he holds, they sting.

Tier 2Levels 5-10 · NATIVE
AC16HP123 (13d8+65) To-hit+7Save DC15

Use him as the warband's wall: Brace on the first hero to step in, Sweeping Cut when several bunch up. Disciplined Footing means knockdowns won't move him, so the brood can fight from behind his guard all combat.

Tier 3Levels 11-15 · GUIDELINE
AC18HP195 (21d8+105) To-hit+9Save DC17

Anchor the brood's line at Tier 3, never solo. Reach and Brace lock down a chokepoint while the skirmishing Seeds dart out and back under his cover; he simply refuses to be displaced.

Put Mehujael on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Mehujael?

Natively CR 6 (Tier 2, 2,300 XP). Use the tier table to set him to CR 2 or CR 11 for your party.

How does Mehujael fight alongside the rest of the Seeds of the Serpent?

He is the brood's line-warden, holding a chokepoint with reach and Brace while Reach Guard shelters the lighter Seeds beside him. They skirmish out and back from behind the wall his glaive maintains.

Is Mehujael solo-capable?

No - he is a defensive elite, not a boss. His Reach Guard and zoning only matter with a warband fighting behind him.

Tell Us How It Ran

Played Mehujael at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.