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Methushael — Seeds of the Serpent token & 5e stat block by Clay Cyanide

Methushael

Seeds of the Serpent

lunging tongue-lashing pouncer of the serpent-brood

CR6
AC15
HP110
TypeMedium humanoid (serpentfolk)

Methushael — The Encounter

lunging tongue-lashing pouncer of the serpent-brood · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Methushael

Methushael is a pouncer of the Seeds of the Serpent, the cursed brood that wears the old wyrm's scales over fallen mortal flesh. Where the heavier Seeds hold the line, Methushael circles wide and climbs, dropping on the prey that thinks itself safe behind the wall. The grimoires note its tongue tastes fear on the air and guides each leap to the weakest heartbeat. Its tail constricts while its claws and venomed bite finish the work, and once it pins a victim it does not let go until the brood arrives. It is no duelist - it is an ambusher that turns a battle's soft edges into a killing pen.

Run Methushael in Sixty Seconds

Methushael

Medium humanoid (serpentfolk), neutral evil

CR 6 · 2,300 XP · GUIDELINE
AC 15 (engraved scale plates) HP 110 (13d8+52) Speed 30 ft., climb 30 ft.
STR17+3
DEX18+4
CON18+4
INT8-1
WIS13+1
CHA9-1
SavesDex +7, Con +7
SkillsAcrobatics +7, Stealth +7
Resistpoison
Sensesdarkvision 60 ft., passive Perception 11
LanguagesCommon, Draconic

Pounce. If Methushael moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, the target must succeed on a DC 15 Strength save or be knocked prone. If prone, Methushael can make one Bite attack against it as a bonus action.

Constricting Tail. A creature grappled by Methushael's tail takes 7 (2d6) bludgeoning damage at the start of each of Methushael's turns.

Actions

Multiattack. Methushael makes two Claw attacks and one Tail attack.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage, and the target is grappled (escape DC 15) if it is Large or smaller.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.

A serpent-warrior springs mid-lunge, claws spread and tongue lashing, engraved plates flexing over coiled muscle. It hunts the back line, not the front.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC13HP45 (7d8+14) To-hit+4Save DC12

Send Methushael wide while the brood pins the front; pounce a caster or archer, knock it prone, and bite. Constrict and hold the victim until packmates close - it is the warband's hook, not its hammer.

Tier 2Levels 5-10 · NATIVE
AC15HP110 (13d8+52) To-hit+7Save DC15

Use climb and Stealth to reach the squishy back line, Pounce to knock prone, then bonus-action Bite. Grapple with the tail and drag the target away from its healer so the brood can swarm it down.

Tier 3Levels 11-15 · GUIDELINE
AC17HP172 (18d8+90) To-hit+9Save DC16

Run it as the brood's flanking ambusher in a pack of Seeds. It pounces and constricts a key target while the heavier Seeds wall off rescue; never let it fight as a lone duelist.

Put Methushael on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Methushael?

Natively CR 6 (Tier 2, 2,300 XP). Scale to CR 2 or CR 11 with the tier table as needed.

How does Methushael fight alongside the rest of the Seeds of the Serpent?

It flanks wide and ambushes the party's back line, pouncing and constricting a soft target while the heavier Seeds hold the front and block rescue. It is the warband's hook that drags prey into the brood's reach.

Can Methushael solo a party?

No. It is an ambush skirmisher whose grapple-and-hold only pays off with a warband to swarm the pinned target. Run it with other Seeds.

Tell Us How It Ran

Played Methushael at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.