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Fungustus — Shroomkin token & 5e stat block by Clay Cyanide

Fungustus

Shroomkin

ancient staff-bearing patriarch of the fungal warband

CR4
AC15
HP60
TypeLarge plant

Fungustus — The Encounter

ancient staff-bearing patriarch of the fungal warband · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Fungustus

The Fungustus is the eldest of the host, a colony grown so vast and old it commands the lesser caps by scent and will alone. Its root-staff is part conduit, part bludgeon, and its breath storms with spore that rots lungs and routs the brave. So long as it stands, the warband does not break; the Sporelarks run bolder, the Mycelions hold harder, the bladework caps strike on its silent cue. Grove-lore names it the moss-father, the seed from which a whole warband springs, and warns that to scatter the host you must fell the elder first. It can stand alone when it must, lashing with staff and storm and turning its own wounds to poison, but its true power is the warband moving as one beneath it.

Run Fungustus in Sixty Seconds

Fungustus

Large plant, neutral

CR 4 · 1100 XP · GUIDELINE
AC 15 (thick ancient rind and stacked caps) HP 60 (8d10+16) Speed 30 ft.
STR16+3
DEX10+0
CON15+2
INT13+1
WIS16+3
CHA14+2
SavesCon +4, Wis +5
SkillsNature +3, Perception +5
Resistpoison
Sensesdarkvision 60 ft., passive Perception 15
LanguagesSylvan, understands Common

Warband Patriarch. Allied Shroomkin within 30 feet of the Fungustus have advantage on saving throws against being frightened or charmed. While the Fungustus lives, the warband does not rout.

Lingering Spores. When the Fungustus takes damage from a creature within 10 feet, that creature must succeed on a DC 14 Constitution save or take 4 (1d8) poison damage as ancient spores burst from its caps.

Actions

Multiattack. The Fungustus makes two Elder Staff attacks.

Elder Staff. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6+3) bludgeoning damage plus 3 (1d6) poison damage.

Spore Storm (Recharge 5-6). The Fungustus exhales a 20-foot cone of spores. Each creature there must make a DC 14 Constitution save, taking 14 (4d6) poison damage and being poisoned for 1 minute on a failure, or half as much and not poisoned on a success.

Legendary Actions (3/Round)

Staff Sweep. The Fungustus makes one Elder Staff attack.

Drifting Spores. The Fungustus releases a cloud at a point within 30 feet; each creature within 5 feet of it must succeed on a DC 14 Constitution save or have disadvantage on attacks until the end of its next turn.

Rally the Caps (Costs 2 Actions). One allied Shroomkin the Fungustus can see within 30 feet may immediately move up to its speed and make one weapon attack.

An ancient, towering colony crowned in a thicket of stacked caps, leaning on a gnarled root-staff, the patriarch whose breath sets the whole warband marching.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC15HP60 (8d10+16) To-hit+6Save DC14

Anchor behind the warband and open with Spore Storm into the thickest enemy press. Spend legendary actions to Rally the Caps and keep allies attacking on your turn and theirs; Lingering Spores punishes anyone who closes.

Tier 2Levels 5-10 · GUIDELINE
AC17HP133 (14d10+56) To-hit+7Save DC15

Command the field as the warband's heart: storm clusters, sweep with the staff, and use Rally the Caps to give a bruiser a bonus surge. Keep it screened; while it lives the colony never routs.

Tier 3Levels 11-15 · GUIDELINE
AC19HP207 (18d10+108) To-hit+9Save DC17

Lead a full warband. Alternate Spore Storm and legendary Rally surges to act through your allies, sweep the front with the staff, and weaponize your own wounds. It can solo in a pinch, but shines orchestrating the whole colony.

Put Fungustus on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Fungustus?

Fungustus is CR 4 (1,100 XP) at native Tier 1, the warband's leader. Use AC 17 / ~133 HP for Tier 2 or AC 19 / ~207 HP for Tier 3; the traits and legendary actions stay the same and only the numbers scale.

How does Fungustus fight alongside the rest of the Shroomkin?

It commands. As the patriarch, the Fungustus keeps the warband from routing, storms enemy clusters, and uses Rally the Caps to act through its allies so the colony moves and strikes as one body.

Is Fungustus a solo threat?

Yes, modestly. It carries legendary actions, a recharge breath, and a punishing reaction, so it can hold its own alone, but it is strongest orchestrating a full Shroomkin warband.

Tell Us How It Ran

Played Fungustus at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.