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Toadsteel — Shroomkin token & 5e stat block by Clay Cyanide

Toadsteel

Shroomkin

many-capped spore-thrower of the fungal warband

CR2
AC13
HP44
TypeLarge plant

Toadsteel — The Encounter

many-capped spore-thrower of the fungal warband · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Toadsteel

The Toadsteel is the fungal host's thrower, a lanky pillar of stacked caps that rains poison spore from behind the front rank. Its long tendril arms keep foes at a distance while its crowded crown of caps quivers at every footfall, so little surprises it. Where the Mycelions hold and the Mosskels flank, the Toadsteel softens, sickening clustered enemies before the heavier caps wade in. Grove-lore calls it the lamp-tree of the colony, for the way it stands over the battle dripping its sour mist. Wound it up close and its caps burst back at you. It cannot lead and cannot hold, but a warband without its spray fights half-blind into a wall of choking dust.

Run Toadsteel in Sixty Seconds

Toadsteel

Large plant, neutral

CR 2 · 450 XP · GUIDELINE
AC 13 (tough fibrous stalk) HP 44 (8d10) Speed 30 ft.
STR13+1
DEX14+2
CON11+0
INT10+0
WIS14+2
CHA10+0
SavesWis +4
SkillsPerception +4
Resistpoison
Sensesdarkvision 30 ft., passive Perception 14
LanguagesSylvan

Crown of Caps. The Toadsteel's many small caps let it sense vibration. It has advantage on Wisdom (Perception) checks and on initiative rolls.

Bursting Spores. When the Toadsteel takes damage from a creature within 10 feet, that creature must succeed on a DC 12 Constitution save or take 3 (1d6) poison damage as caps rupture toward it.

Actions

Multiattack. The Toadsteel makes one Tendril Lash attack and uses Spore Spray if available.

Tendril Lash. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10+2) bludgeoning damage.

Spore Spray. Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: 7 (2d6) poison damage, and the target must succeed on a DC 12 Constitution save or be poisoned until the end of its next turn.

A tall, narrow stalk crowned with a thicket of small caps and dangling tendrils, lobbing bursts of poison spore over the heads of the warband's brawlers.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC13HP44 (8d10) To-hit+4Save DC12

Stand behind the line and open with Spore Spray on the tightest cluster. Keep foes at tendril range, and let Bursting Spores punish anyone who closes. It is artillery, not a brawler.

Tier 2Levels 5-10 · GUIDELINE
AC15HP115 (15d10+30) To-hit+6Save DC14

Post it behind the warband and spray the densest knot of enemies each round. Let Mycelions screen it while Sporelarks herd foes into its poison; never let it get caught in melee alone.

Tier 3Levels 11-15 · GUIDELINE
AC17HP187 (22d10+66) To-hit+8Save DC16

Fight as the warband's rear-rank spore battery. Stay screened, rain poison on grouped targets, and rupture into anyone who reaches it. Solo it is helpless, so keep the colony between it and the enemy.

Put Toadsteel on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Toadsteel?

Toadsteel is CR 2 (450 XP) at native Tier 1. Use AC 15 / ~115 HP for Tier 2 or AC 17 / ~187 HP for Tier 3; the traits stay constant and only the numbers move.

How does Toadsteel fight alongside the rest of the Shroomkin?

It is the artillery. The Toadsteel sits behind the line and sprays poison into clustered foes while Mycelions screen and flankers exploit the sickened. It softens targets for the whole warband.

Is Toadsteel a solo threat?

No. It is a fragile ranged support with no legendary actions and collapses in melee. Keep it behind the colony's bodies.

Tell Us How It Ran

Played Toadsteel at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.