Fronto
leaping maul-breaker of the wandering folk
Fronto — The Encounter
leaping maul-breaker of the wandering folk · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Fronto
Fronto is the Bobbits' breaker, the one they send when something stands too firm for axes to chip. He builds his attacks out of motion, taking a running leap so the falling maul carries every ounce of him, and the road-folk have learned to clear his lane the moment he crouches. Leaping Charge lets the smallest fighter in the band put a foe twice his size flat on its back, and a prone enemy is one the shield Bobbits can safely swarm. Fronto keeps his maul's head clean and the rest of him filthy, and he reckons there is no wall, gate, or knee that a Bobbit cannot break given a good running start.
Run Fronto in Sixty Seconds
- Clear the lane then give Fronto 15 ft. of straight runway for Leaping Charge.
- Open on the toughest foe then knock it prone so the warband swarms it.
- Set up allies then let melee Bobbits hit the prone target with advantage.
- When bloodied then leap back to the line rather than over-extending past the wagons.
Fronto
Small humanoid (halfling), neutral good
CR 2 · 450 XP · GUIDELINEBrave. Fronto has advantage on saving throws against being frightened.
Leaping Charge. If Fronto moves at least 15 ft. straight toward a target before a melee attack, the target makes a DC 13 Strength save or is knocked prone.
Actions
Multiattack. Fronto makes two Warhammer attacks.
Warhammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (1d10+3) bludgeoning damage.
He throws his whole small body behind the maul, landing the head where a knee or a skull used to be.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Give Fronto a clear lane and let him leap; the prone he sets up lets the rest of the warband pile onto the downed foe. Open against the toughest enemy so it loses a turn standing up.
Use him as the warband's opener, knocking a key threat prone for the axe and hatchet Bobbits to exploit. He charges from the line, not off alone.
In a full Bobbit pack he is the crowd-controller, not a solo. Chain his knockdowns with Waldo's reach and Kopiko's reckless finish.
Put Fronto on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Fronto?
Fronto is CR 2 at his native Tier 1 (AC 14, 50 HP). Scale to AC 16/125 HP for Tier 2 or AC 18/205 HP for Tier 3.
How does Fronto fight alongside the rest of the Bobbits?
He is the opener, leaping in to knock a key foe prone so the rest of the warband can swarm it with advantage.
Can Fronto solo a fight?
No. His knockdowns only pay off when the other Bobbits are there to capitalize.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
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