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Xander Force — Thorjacks token & 5e stat block by Clay Cyanide

Xander Force

Thorjacks

twin-blade storm-skirmisher of the Thorjacks' flank

CR5
AC16
HP104
TypeMedium humanoid (human)

Xander Force — The Encounter

twin-blade storm-skirmisher of the Thorjacks' flank · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Xander Force

Among the Thorjacks, the storm has two voices: the hammer's roar and the blade's whisper. Xander Force is the whisper. The lowland chroniclers mark him as the one who slips wide of the wedge while Juswa sounds the charge, cutting down archers and stragglers before they can loose on the shield-line. The storm-iron crest on his back is said to draw the thunder down into his scimitars, so that every paired strike rings like a far-off peal. He fights as a flanker, not a champion: he relies on the warband's mass to pin foes in place while he dances around the edge. Cut him off from his kin and he is fast, but alone he tires; in the wedge, he is the open wound the Thorjacks leave behind.

Run Xander Force in Sixty Seconds

Xander Force

Medium humanoid (human), chaotic neutral

CR 5 · 1,800 XP · GUIDELINE
AC 16 (half plate, no shield) HP 104 (16d8+32) Speed 35 ft.
STR14+2
DEX18+4
CON15+2
INT10+0
WIS12+1
CHA11+0
SavesDex +7, Con +5
SkillsAcrobatics +7, Athletics +5
Resistthunder
Sensespassive Perception 11
LanguagesCommon, Giant

Storm-Dancer. Xander Force does not provoke opportunity attacks when he moves out of an enemy's reach if that enemy is within reach of another Thorjack.

Twin Tempest. Once per turn, when Xander hits a creature with both his blades in the same turn, the target takes an extra 7 (2d6) thunder damage.

Actions

Multiattack. Xander Force makes two scimitar attacks.

Storm-Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

Hurled Scimitar. Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 8 (1d6+4) slashing damage plus 3 (1d6) thunder damage.

Bonus Actions & Reactions

Tempest Step (Bonus Action). Xander Force takes the Disengage or Dash action.

A hooded raider with a crackling crest of storm-iron, twin curved blades spread wide as he reads the flank for an opening.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP44 (8d8+8) To-hit+4Save DC12

Send Xander wide of the warband to harry archers and casters, using Tempest Step to dart in and out. Keep him adjacent to enemies the other Thorjacks already threaten so Storm-Dancer lets him reposition freely; never let him brawl alone in the open.

Tier 2Levels 5-10 · NATIVE
AC16HP104 (16d8+32) To-hit+7Save DC14

Open by flanking the most fragile target, land both scimitars to trigger Twin Tempest, then Tempest Step away before the counter. Let the shield-bearers hold the line while he peels off the back rank. He is a skirmisher in the pack, not a duelist.

Tier 3Levels 11-15 · GUIDELINE
AC18HP175 (23d8+69) To-hit+9Save DC16

Run him as the warband's flanking blade: he loops behind the enemy while the wedge fixes them, hurling scimitars at runners and exploding both blades into anyone caught alone. Keep him paired with the warband's mass; if surrounded with no Thorjack near, he disengages and resets.

Put Xander Force on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Xander Force?

Xander Force is CR 5 (1,800 XP) at his native Tier 2, a mobile dual-wield skirmisher and not a solo threat. Use AC 14 / +4 for Tier 1 or AC 18 / +9 for Tier 3.

How does Xander Force fight alongside the rest of the Thorjacks?

He works the flank while the warband fixes the enemy in place: the shield-bearers and Juswa pin the foe, and Xander darts around the edge to kill back-rank archers and casters, leaning on Storm-Dancer to slip away unpunished.

Can Xander Force fight as a duelist?

Not well alone. His kit assumes allies nearby so Storm-Dancer and his hit-and-run pattern work. One-on-one in the open he loses the free movement that makes him dangerous.

Tell Us How It Ran

Played Xander Force at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.