Bini Birotcha
spike-shield bruiser of the green horde
Bini Birotcha — The Encounter
spike-shield bruiser of the green horde · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Bini Birotcha
Bini Birotcha is the orc who plants himself and does not move, the spiked wall the Ugok Warlords build their charge against. His shield is a bristling slab of scrap and nails, and he wields it as eagerly as the cleaver in his other fist. In the warband he holds the flank that must not break, soaking blows and bleeding anyone who swings at him while the faster orcs swing wide. The green horde knows where Bini stands the line will hold, so they commit hard around him. He takes pride in the dents in his shield; each one is a hero who failed to get past.
Run Bini Birotcha in Sixty Seconds
- He is the warband's wall then he holds a chokepoint and gives one ally half cover.
- Don't melee him carelessly then a miss within 5 ft. takes 1d6+1 spike damage.
- His bash trips then shield-bash drops a mobile foe prone, DC 14 Strength to resist.
- When bloodied then he digs in harder, refuses to be moved, and protects the orc behind him.
Bini Birotcha
Medium humanoid (orc), chaotic evil
CR 6 · 2,300 XP · GUIDELINESpiked Bulwark. When a creature within 5 ft. misses Bini Birotcha with a melee attack, it takes 5 (1d6+1) piercing damage from his spiked shield.
Hold the Line. An ally within 5 ft. of Bini Birotcha has half cover. He has advantage on saves against being knocked prone or moved against his will.
Actions
Multiattack. Bini Birotcha makes one cleaver attack and one shield bash.
Jagged Cleaver. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10+4) slashing damage.
Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+4 plus 1) bludgeoning and piercing damage, and a Medium or smaller target must succeed on a DC 14 Strength save or be knocked prone.
A planted orc behind a slab of spiked iron, jagged cleaver cocked to chop anything that gets close.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Park him on the chokepoint and let the party break against him. His spiked shield punishes melee, buying time for the rest of the warband to swing around.
Hold the flank, shield-bash the most mobile attacker prone, and keep an ally in his half-cover bubble. He is the warband's wall, not its sword arm; never advance him out of the line.
Anchor the warband's formation. Bash anyone trying to flank prone, soak punishment with the bulwark, and let the heavier hitters work behind his cover. He fights as the line, never alone.
Put Bini Birotcha on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Bini Birotcha?
His native rank is Tier 2, CR 6 (2,300 XP). The tier table provides CR 2 and an up-scaled CR 9 build.
How does Bini Birotcha fight alongside the rest of the Ugok Warlords?
He is the immovable anchor. He holds the flank or chokepoint and grants cover, freeing reckless orcs like Jkol Uten and hammerers like Bulbul Sasabun to commit hard around a line that won't break.
Does his shield punish ranged attacks too?
No, Spiked Bulwark only triggers on missed melee attacks from within 5 ft. Ranged attackers are safe, which is why the warband screens him with faster orcs.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
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