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Torsten — White Runners token & 5e stat block by Clay Cyanide

Torsten

White Runners

twin-saber outrunner of the frost-bound dead host

CR6
AC16
HP120
TypeMedium undead

Torsten — The Encounter

twin-saber outrunner of the frost-bound dead host · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Torsten

Among the White Runners, Torsten was the swiftest blade in life and remains so in death, for the cold that took him also stilled the weariness that slows living men. He runs at the host's leading edge, twin sabers weaving, marking which of the enemy will fall first so the slower dead behind him know where to press. Old hunters who track the frost-host say they hear Torsten before they see him: a dry whisper of crossed steel sweeping nearer through the white. He never tires, never breaks formation, and never strikes a foe his packmates have not already begun to surround.

Run Torsten in Sixty Seconds

Torsten

Medium undead, lawful evil

CR 6 · 2,300 XP · GUIDELINE
AC 16 (mail and helm) HP 120 (16d8+48) Speed 40 ft.
STR16+3
DEX18+4
CON16+3
INT9-1
WIS12+1
CHA8-1
SavesDex +7, Con +6
SkillsAcrobatics +7, Perception +4
Resistnecrotic; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Immpoison
Sensesdarkvision 60 ft., passive Perception 14
Languagesunderstands the languages it knew in life but can't speak

Pack Runner. Torsten has advantage on attack rolls against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.

Fleet Charge. When Torsten moves at least 20 feet straight toward a target before attacking, his first hit on that turn deals an extra 9 (2d8) slashing damage.

Actions

Multiattack. Torsten makes two Curved Sword attacks.

Curved Sword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Bonus Actions & Reactions

Cross-Step (Reaction). When a creature within 5 feet hits Torsten with a melee attack, he can move up to 10 feet without provoking opportunity attacks.

A frost-crusted warrior whose two pale sabers cross and uncross faster than the eye can follow.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP50 (9d8+9) To-hit+4Save DC12

Run Torsten as a flanking skirmisher who darts to whichever foe a packmate already threatens. Open by closing 20+ feet for the Fleet Charge bonus, then cut and slide away. He never duels alone; the pack surrounds, he finishes.

Tier 2Levels 5-10 · NATIVE
AC16HP120 (16d8+48) To-hit+7Save DC14

Lead the flight: Torsten charges the softest target, banking on Pack Runner advantage from his packmates. When bloodied, use Cross-Step on the first hit to peel off and re-charge a fresh flank. Keep him moving every round so he never fights as a lone duelist.

Tier 3Levels 11-15 · GUIDELINE
AC18HP190 (25d8+75) To-hit+9Save DC16

Slot Torsten into a full warband as the kill-confirm blade. Send him after spellcasters the host has already encircled, Fleet Charging each round. He fights as part of the flight, never solo, falling back behind heavier dead the moment he is isolated.

Put Torsten on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Torsten?

Torsten is CR 6 at his native Tier 2 (about 2,300 XP). Drop him to roughly CR 2 for Tier 1 parties or scale to about CR 11 for Tier 3 using the tier table; traits stay identical, only the numbers move.

How does Torsten fight alongside the rest of the White Runners?

He is the host's leading blade, sprinting ahead to mark and open the softest target while slower dead close the ring. Pack Runner rewards him for staying beside packmates, so he should never be played as a lone duelist.

Is Torsten a boss?

No. He is an elite skirmisher, not solo_capable. Use him as a fast finisher within a warband; pair him with shield-bearers like Jorenn Gall or a caster like Gorm for a full encounter.

Tell Us How It Ran

Played Torsten at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.