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Daggs — Clay Cyanide Collection STL miniature by Clay Cyanide

Daggs

Clay Cyanide Collection
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community670 views · 13 likes

Daggs — The Encounter

Cloak-quick cutthroat of the gutter wards, blade before breath · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Daggs

They call him Daggs in the Baseo wards, where the lamp-oil runs thin and debts are settled in alley-mouths. Born of the under-runs beneath the merchant district, he learned early that a small thing survives by being faster than every large thing's patience. The scarf hides his face from the watch; the cloak, dyed the grey-blue of dusk fog, swallows him between strides. He does not duel. He arrives behind a quarrel, opens the throat of whoever has not yet drawn, and is three rooftops away before the body folds. Fences and fixers leave coin in a cracked urn by the cistern when they need a name unmade, and never ask how it is done. The honest folk swear he is more rumor than rat, but the gutter-children know better: they have seen the red eyes blink once in the dark, and heard the soft scrape of steel, and then nothing at all.

Run Daggs in Sixty Seconds

Daggs

Small humanoid (ratfolk), neutral evil

CR 2 · 450 XP · GUIDELINE
AC 14 (leathers and quickness) HP 45 (10d6+10) Speed 30 ft., climb 20 ft.
STR10+0
DEX17+3
CON12+1
INT12+1
WIS13+1
CHA10+0
SavesDex +5
SkillsAcrobatics +5, Sleight of Hand +5, Stealth +7
Sensesdarkvision 60 ft., passive Perception 11
LanguagesCommon, Thieves' Cant

Cunning Action. On each of its turns, Daggs can use a bonus action to take the Dash, Disengage, or Hide action.

Gutter-Quick Assassin. Signature. Daggs has advantage on attack rolls against any creature that has not yet acted this combat, and any hit it scores against a surprised creature is a critical hit. The first time each turn it hits a creature it has advantage against, the target takes an extra 7 (2d6) damage.

Actions

Multiattack. Daggs makes two attacks with its curved blade, or two with its hurled daggers.

Curved Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Hurled Dagger. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Bonus Actions & Reactions

Slip the Cloak. Reaction. When a creature Daggs can see misses it with a melee attack, Daggs lets its wind-caught cloak carry it 5 feet away without provoking opportunity attacks.

A slate-furred ratfolk poised mid-stride, scarf streaming, cloak snapping in the wind as a single curved blade flashes low. Everything about the pose says he was already gone before you felt the cut.

Daggs, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 27 (scaled ×0.6) Speed 30 ft., climb 20 ft.
STR10+0
DEX17+3
CON12+1
INT12+1
WIS13+1
CHA10+0

Pack Cutpurse (signature). Daggs has advantage on attack rolls against a creature if at least one of the bound rogue's allies is within 5 feet of that creature and isn't incapacitated.

Actions

Shortblade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 3 (1d6) if Pack Cutpurse applies.

Reactions

Scurry. When an enemy ends its turn within 5 feet, Daggs uses its reaction to move up to half its speed without provoking opportunity attacks.

A wiry den-mate who fights at the rogue's flank, all teeth and quick hands, peeling targets off the line so the killing blow lands clean.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC14HP45 (10d6+10) To-hit+5Save DC13

Open from hiding against whoever has not acted yet, score the auto-crit on a surprised PC, then Cunning Action to Hide or Disengage. Kill-priority is the party's softest backliner. Pair Daggs with one bigger threat that holds the front so he can keep flanking from the dark.

Tier 2Levels 5-10 · GUIDELINE
AC16HP120 (16d8+48) To-hit+7Save DC15

Lead with the surprise strike on an isolated caster, then Slip the Cloak when cornered to reset distance. If the party clusters, take the easy single target rather than fishing for two. Run him with minions or a lair so he always has an ally within reach to trigger advantage.

Tier 3Levels 11-15 · GUIDELINE
AC18HP200 (24d8+96) To-hit+9Save DC17

He is a finisher, not an anchor: pair him with a bigger threat and a few minions so he stays hidden until a target is bloodied or alone. Open against the unacted, take the crit, vanish. Kill-priority remains the squishiest PC he can reach unseen.

Put Daggs on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Daggs?

Daggs is built as a Challenge Rating 2 add-on skirmisher (450 XP) at his native Tier 1. The record also provides Tier 2 and Tier 3 stat lines so you can drop the same assassin into a level 5-10 or 11-15 game by swapping in the higher AC, HP, to-hit, and DC.

Can Daggs be a companion or ally?

Yes. As a low-Charisma cutthroat he makes a believable rogue-for-hire NPC ally or a recurring rival who only fights when the odds favor him. He is not designed as a solo boss — give him a bigger threat and a few minions to flank around.

How do I keep Daggs from dying in one round?

Never let him stand and trade. Use Cunning Action every turn to Hide or Disengage, lean on Slip the Cloak when a melee attack misses, and fight from cover so he gets his ambush advantage. He hits hard once, then must vanish before the party focuses him.

Tell Us How It Ran

Played Daggs at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included