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Flux — Clay Cyanide Collection STL miniature by Clay Cyanide

Flux

Clay Cyanide Collection
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community283 views · 4 likes

Flux — The Encounter

The forge-bound automaton whose fists run hot with bound lightning · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Flux

From the workshops of the Forgebound came a labor not of flesh but of will set in iron. The smiths who raised Flux wound its limbs with conduits of captured storm, so that every blow it lands carries a fragment of the lightning sealed within its breast. It was made to break walls and the men who hide behind them; it neither tires nor doubts, and it feels no pain to give it pause. Bound to a single command-word, it stands inert until woken, then advances with the patience of a siege engine and the temper of struck steel. Those who have faced it speak of the smell of scorched air before the first fist falls, and of the way its coils flare brighter the more it is struck, as though it drinks the violence done to it. Destroy the coils, the old artificers warn, or it will only grow hotter.

Run Flux in Sixty Seconds

Flux

Large construct, unaligned (obeys its binding)

CR 6 · 2,300 XP · GUIDELINE
AC 17 (riveted plate shell) HP 126 (12d10+60) Speed 30 ft.
STR20+5
DEX10+0
CON20+5
INT6-2
WIS11+0
CHA3-4
SkillsAthletics +8
Resistbludgeoning, piercing, and slashing from nonmagical attacks
Immlightning, poison; charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sensesdarkvision 60 ft., passive Perception 10
Languagesunderstands the commands of its binder but can't speak

Overcharged Coils. The red conduits looping Flux's frame store volatile charge. The first time each turn Flux takes lightning damage, it instead gains that much temporary excess: its next melee hit before the end of its next turn deals an extra 7 (2d6) lightning damage.

Siege Frame. Flux deals double damage to objects and structures.

Actions

Multiattack. Flux makes two Piston Fist attacks. If both hit the same creature, the target must succeed on a DC 14 Strength saving throw or be knocked prone.

Piston Fist. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d8+5) bludgeoning damage plus 7 (2d6) lightning damage.

Discharge Slam (Recharge 5-6). Flux drives both gauntlets into the ground, releasing its stored charge. Each creature within 15 ft. must make a DC 14 Dexterity saving throw, taking 21 (6d6) lightning damage on a failure, or half as much on a success. Creatures that fail are pushed 10 ft. away.

Bonus Actions & Reactions

Grounding Stomp. Reaction When a creature within 5 ft. hits Flux with a melee attack, Flux may slam a fist down; the attacker must succeed on a DC 14 Strength saving throw or be pushed 5 ft. and have its speed halved until the end of its next turn.

A hulking automaton of blue-and-gold riveted plate, its arms ending in oversized hydraulic gauntlets fed by glowing red energy coils that hiss and crackle with bound lightning. It charges forward on heavy legs, fists already humming.

Flux, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 16 HP 76 (scaled ×0.6) Speed 30 ft.
STR20+5
DEX10+0
CON20+5
INT6-2
WIS11+0
CHA3-4

Charge Sink (signature). When an ally within 10 ft. would take lightning damage, Flux may absorb it: the ally takes none and Flux's next Piston Fist deals an extra 7 (2d6) lightning damage.

Actions

Piston Fist. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.

Reactions

Bulwark Stance. When an adjacent ally is hit, Flux may interpose its frame, reducing the damage by 5 (1d8) as the blow rings off its plate.

Re-keyed to a new command-word, the automaton becomes an immovable iron shield, soaking storm and steel meant for its keeper.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP6d10+24 (57) To-hit+4Save DC13

Open by stomping into the cluster and swinging both fists at one body to knock it prone. Kill-priority: the squishiest caster it can reach in a turn. At this tier run it as a single elite bruiser with a couple of weak servitors, not a boss.

Tier 2Levels 5-10 · NATIVE
AC17HP12d10+60 (126) To-hit+7Save DC14

Open by closing distance and Multiattacking the front-liner to set up prone, then save Discharge Slam for when two or more PCs cluster to revive or gang up. Tell lightning-casters NOT to blast it (Overcharged Coils feeds it). Pair Flux with a controller or a ranged threat so the party can't simply kite it.

Tier 3Levels 11-15 · GUIDELINE
AC18HP18d10+90 (189) To-hit+9Save DC16

Run two or three Flux as a battering line in front of a real flagship boss or inside a charged lair. Open with Discharge Slam the moment the party bunches, then Multiattack the heaviest armor to grind it down. It is an anvil, not the hammer; it needs a bigger threat beside it to matter at this tier.

Put Flux on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Flux?

Flux is built at CR 6 (2,300 XP) in its native Tier 2 band, with Tier 1 and Tier 3 versions provided so you can drop it into a level 1-4 or 11-15 party without rebuilding the block.

Can Flux be a companion or ally?

Yes. Re-keyed to a new command-word it fights as 'Flux, Bound' (AC 16, 76 HP), a frontline bodyguard that soaks lightning meant for allies and rings blows off its plate with Bulwark Stance.

How do I stop it punishing my lightning damage?

Overcharged Coils only triggers off lightning, so switch to fire, force, radiant, or plain weapon damage. Targeting the red coils with called shots (DM's discretion) or simply outpacing its 30-ft. speed are the other clean answers.

Tell Us How It Ran

Played Flux at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included