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Jhakul — Clay Cyanide Collection STL miniature by Clay Cyanide

Jhakul

Clay Cyanide Collection
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community533 views · 9 likes

Jhakul — The Encounter

The Horned Reaver, captain of the bone-thorn legion · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Jhakul

Of the captains marshaled beneath the burning banners, none reaped so willingly as Jhakul, called the Horned Reaver. The grimoires record that he was once a sworn knight who bargained his soul for the strength to never kneel, and the bargain took root in him as briar takes root in ruin: thorns burst through his armor, his face peeled back to the bone, and his oath of fealty curdled into a hunger for the killing harvest. He does not parley and he does not retreat. Where his legion marches he goes ahead of it, halberd lowered, and the field behind him is sown with skulls as a farmer sows seed. Those who have stood against him speak of the barbs that drink blood from any who dare strike him, and of a will so cold that neither terror nor torment can turn him from the kill. Bind him to no cause but slaughter, the chroniclers warn, for the Reaver serves only the cut.

Run Jhakul in Sixty Seconds

Jhakul

Medium fiend (devil), lawful evil

CR 6 · 2,300 XP · GUIDELINE
AC 17 (barbed iron barding) HP 127 (15d8+60) Speed 30 ft.
STR18+4
DEX13+1
CON18+4
INT11+0
WIS13+1
CHA15+2
SavesStr +7, Con +7
SkillsAthletics +7, Intimidation +5
Resistcold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Immfire, poison; poisoned
Sensesdarkvision 120 ft., passive Perception 11
LanguagesInfernal, Common, telepathy 60 ft.

Thornclad Reaper. Jhakul's barbed halberd and the iron thorns bristling from his armor are wreathed in living briar. The first time a creature hits him with a melee attack on each of its turns, it takes 5 (1d10) piercing damage from the thorns.

Cruel Resolve. Jhakul has advantage on saving throws against being frightened or charmed, and on the first failed saving throw against an effect that would knock him prone, he may choose to succeed instead.

Actions

Multiattack. Jhakul makes two attacks with his thorned halberd.

Thorned Halberd. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 4) slashing damage plus 4 (1d8) piercing damage from the barbs.

Hurled Bone-Spike. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target must succeed on a DC 14 Constitution saving throw or have its speed halved until the end of its next turn.

Bonus Actions & Reactions

Reaping Sweep (Recharge 5-6). As a bonus action, Jhakul whirls his halberd in a wide arc. Each creature within 10 feet of him must make a DC 14 Dexterity saving throw, taking 14 (4d6) slashing damage on a failed save, or half as much on a success.

Wrath of Thorns. Reaction: When a creature Jhakul can see within 10 feet stands up from prone or steps within his reach, he makes one Thorned Halberd attack against it.

A goat-horned devil-knight with a face half stripped to the skull, Jhakul plants his barbed halberd amid a litter of cracked skulls, his red flesh and iron barding alike sprouting cruel living thorns.

Jhakul, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 14 HP 76 (scaled ×0.6) Speed 30 ft.
STR18+4
DEX13+1
CON18+4
INT11+0
WIS13+1
CHA15+2

Briar Ward (signature). While within 10 feet of the Jhakul, an ally takes no damage the first time it is hit by an opportunity attack each round; the thorns intercept the blow.

Actions

Rending Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Reactions

Thorn Lash. Reaction: When an enemy within 15 feet hits the Jhakul's bonded ally, the Jhakul lashes a briar tendril at the attacker, dealing 5 (2d4) piercing damage and pulling it 5 feet.

A crawling knot of living thorn-iron that scuttles at the Reaver's heel, throwing itself between blade and master.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP6d8+18 (45) To-hit+4Save DC12

Open by hurling a bone-spike to halve the fastest skirmisher's speed, then close and reap with the halberd. Position so Reaping Sweep can catch two clustered foes. Pair him with a couple of cultists or thornlings; he is a brutal field captain, not a lone threat.

Tier 2Levels 5-10 · NATIVE
AC17HP15d8+60 (127) To-hit+7Save DC14

Open with Reaping Sweep into a clustered line, then Multiattack the squishiest target in reach. Let melee strikers come to him so Thornclad Reaper and Wrath of Thorns punish them, and save Hurled Bone-Spike to pin a fleeing caster. Kill-priority: healers, then anyone trying to kite. Best run alongside a flagship boss or a pack of minions.

Tier 3Levels 11-15 · GUIDELINE
AC18HP20d10+80 (190) To-hit+9Save DC16

Front-line enforcer for a bigger threat: wade into the cluster, Reaping Sweep on recharge, and use Wrath of Thorns to lock down a frontliner. Pair him with a lair or a higher-CR commander so the party can't simply focus him down; he soaks aggro while the real danger works the back line.

Put Jhakul on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Jhakul?

Jhakul is natively CR 6 (Tier 2, levels 5-10): AC 17, 127 HP, +7 to hit, save DC 14. The record also gives scaled CR 2-ish (Tier 1) and CR 11-ish (Tier 3) versions with identical traits and only the numbers moved.

Can Jhakul be a companion or ally?

Jhakul himself is built as an adversary, but the record includes a bound companion, the Thornling, that fights at his side and can be handed to a player or NPC ally. The Thornling wards a bonded ally from opportunity attacks and lashes attackers with briar tendrils.

Is Jhakul a solo boss?

No. He has a punishing kit (thorn retaliation and a free reaction strike) but no legendary actions, so a four-PC party will out-act him alone. Run him as a captain leading minions or as an enforcer paired with a larger flagship threat.

Tell Us How It Ran

Played Jhakul at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included