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Vykara — Clay Cyanide Collection STL miniature by Clay Cyanide

Vykara

Clay Cyanide Collection
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community260 views · 4 likes

Vykara — The Encounter

Astral reaver of the silver wastes, soul-blade unsheathed · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Vykara

They name her Vykara in the marginalia of the soul-charts, the reaver who walks where the sky turns to silver dust and the dead drift like motes. Folklore of the planar caravans holds that such marauders are exiles of a vanished astral people, sworn to a cold law of conquest, raiding the boundaries between worlds for spirits to feed the crystal they carry. Her sword is no smith's work but a sliver of frozen soul-stuff, sharpened by every life it has taken, and it is said a wound from it will not close until the blade has drunk its fill. The caravans burn salt and iron at the threshold and post watchers against her kind, for the reavers come without warning, take what breathes, and are gone before the alarm-horn cools. To meet her gaze, the charts warn, is to feel your own thoughts pulled taut like a bowstring.

Run Vykara in Sixty Seconds

Vykara

Medium humanoid, lawful evil

CR 6 · 2,300 XP · GUIDELINE
AC 16 (studded leather and salvaged plate) HP 119 (14d8+56) Speed 40 ft.
STR16+3
DEX18+4
CON18+4
INT14+2
WIS13+1
CHA12+1
SavesDex +7, Con +7, Wis +4
SkillsAcrobatics +7, Intimidation +4, Perception +4
Resistpsychic
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon, one planar tongue of the silver wastes

Reaver's Cadence. Vykara has advantage on attack rolls against any creature that has already taken damage this turn, and her speed cannot be reduced by difficult terrain or being grappled by a Medium or smaller creature.

Soulcut Blade. Signature. The first time on each of her turns that Vykara hits a creature with her crystalline sword, the strike sears the spirit: the target cannot regain hit points until the end of its next turn, and any creature within 5 feet of it that can see the wound has disadvantage on its next attack roll before the start of Vykara's next turn.

Actions

Multiattack. Vykara makes two attacks with her crystalline sword.

Crystalline Sword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+4) slashing damage plus 9 (2d8) psychic damage.

Mind Lash (Recharge 5-6). Vykara unleashes a stab of focused will at one creature she can see within 30 feet. The target makes a DC 14 Intelligence saving throw, taking 22 (5d8) psychic damage on a failed save, or half as much on a success. On a failure the target is also stunned until the end of its next turn.

Bonus Actions & Reactions

Reaving Step (Bonus Action). Vykara moves up to half her speed without provoking opportunity attacks. If she ends this movement adjacent to a creature she damaged this turn, her next sword hit before the end of the turn deals an extra 4 (1d8) psychic damage.

Turn the Edge (Reaction). When a creature she can see within 5 feet hits her with a melee attack, Vykara adds 3 to her AC against that attack. If this causes the attack to miss, she may immediately make one Crystalline Sword attack against the attacker.

A wiry, ochre-skinned wanderer in salvaged plate and a crimson sash, her topknot bound and her crystalline blade humming with captured screams. She fights with the cold economy of a duelist who has crossed the silver wastes a hundred times and buried everyone she arrived with.

Vykara, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 71 (scaled ×0.6) Speed 40 ft.
STR16+3
DEX18+4
CON18+4
INT14+2
WIS13+1
CHA12+1

Tethered Spirit (signature). The mote is a fragment of captured soul bound to Vykara's blade. While within 30 feet of its keeper, it has advantage on saving throws against being charmed or frightened, and when it would drop to 0 hit points it instead drops to 1 (once per long rest).

Actions

Lashing Tendril. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (2d8+3) psychic damage, and the target's speed is halved until the end of its next turn.

Reactions

Soul Ward. When its keeper is hit by an attack, the mote may interpose, reducing the damage by 7 (2d6) and taking that much itself.

A guttering knot of stolen light that orbits the reaver's shoulder, whispering in a tongue no living throat could shape.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP8d8+16 (52) To-hit+4Save DC13

Open with Mind Lash to stun the squishiest caster, then Reaving Step into melee on the same target. Kill-priority is healers, since Soulcut shuts their healing off. Run her as a flanking ambusher alongside a pair of lesser raiders rather than alone.

Tier 2Levels 5-10 · NATIVE
AC16HP14d8+56 (119) To-hit+7Save DC14

Open by softening a target with one attack, then exploit Reaver's Cadence advantage on the second; lead Mind Lash with whoever you most want stunned. Keep Turn the Edge in reserve to punish the front-liner who closes. She shines as the elite blade in a planar raiding party, so pair her with a heavier bruiser to hold the line while she picks off the back rank.

Tier 3Levels 11-15 · GUIDELINE
AC18HP20d8+100 (190) To-hit+9Save DC16

Use her as a relentless flanking assassin within a larger warband or astral lair, not the centerpiece. Open Mind Lash on the party's controller, Reaving Step past the tanks, and chew the back line with the no-healing lock. Pair her with a bigger threat that fixes the party's attention so her cadence advantage stays online.

Put Vykara on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Vykara?

At her native Tier 2 she is CR 6 (2,300 XP): AC 16, 119 HP, +7 to hit, save DC 14. Scale her down for a Tier 1 party (~CR 2) or up for Tier 3 (~CR 9-10) using the tier table; her traits and actions stay identical, only the numbers move.

Can Vykara be a companion or ally?

Yes. As a lawful-evil reaver she makes a pragmatic mercenary, blood-pact bodyguard, or grudging guide across the silver wastes for a party that shares her quarry. Her bound soul-mote, 863, can also be split off as a lesser ally or familiar-style companion.

Is Vykara a solo boss?

No. She has a punchy skirmisher kit but no legendary actions, so a four-PC party will out-act her in a one-on-one fight. Run her as an elite add-on beside a bruiser or a bigger boss, or field two of her kind together for a deadly raid.

Tell Us How It Ran

Played Vykara at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included