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Dinky, the Cinder-Skin miniature
Barbarians · The Paths · Citizen 024

Dinky

the Cinder-Skin
Barbarian · Path of the Cinder-Skin
The Sheet
STR
16
+3
DEX
10
+0
CON
18
+4
INT
9
-1
WIS
11
+0
CHA
8
-1
Affinity Hearthfire Ward Binding Bane the Undertow
Proficiencies Athletics · CON saves (bold = expertise)
Barbarian · Path of the Cinder-Skin
Hide that hardens in rage. Anyone who strikes them is punished; blades soften on contact.
The Ladder

What they learn

LV 1
Hardened Hide Reduce incoming physical damage while raging.
LV 3
Struck Back Attackers who hit you in melee take a little damage in return.
LV 6
Dulling Skin Weapons that strike you lose edge — reduce their next damage.
LV 10
Ironhide 1/story, become nearly unharmable by mundane weapons for a scene.
For the Guide

How to run Dinky

VoiceImpassive, enduring, hard to hurt and harder to move.
WantsTo harden in the fight. To punish the blade that lands. To outlast.
Do this nowThe Ironhide endures — damage soaked, and returned to the one who dealt it. “(unforged)” A damage-hardening barbarian of the iron hide, canon open. Promoted to the Cinder-Skin; the fight that finally tests this hide waits for the story.
“(unforged)”

A damage-hardening barbarian of the iron hide, canon open. Promoted to the Cinder-Skin; the fight that finally tests this hide waits for the story. The Kingdom · Mice Compendium Citizen 024

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