← The Kingdom
Rook, the Rendclaw miniature
Assassins · The Guild · Citizen 017

Rook

the Rendclaw
Brawler · Way of the Windstep
The Sheet
STR
14
+2
DEX
17
+3
CON
13
+1
INT
10
+0
WIS
12
+1
CHA
9
-1
Affinity Binding Ward Voice Bane the Undertow
Proficiencies Athletics · Acrobatics · Stealth (bold = expertise)
Brawler · Way of the Windstep
Never where the blow lands. Climbs what shouldn't hold and runs the rooflines upside down.
The Ladder

What they learn

LV 1
Sheer Ascent Climb any surface at full speed without a check.
LV 3
Roofline Inversion Move and fight upside-down beneath eaves and ledges.
LV 6
Redirection Turn an attacker's force into your next movement; reposition on a miss.
LV 10
Grips That Predate the Wall 1/story, climb anything — including a surface currently being filed away.
For the Guide

How to run Rook

VoiceTerse, physical, wondering.
WantsA wall worth climbing. To trust the geometry. To know if there was ever a ladder.
Do this nowRook goes up a sheer surface no one else can climb; runs the rooflines, upside down beneath the eaves. “WHO MOVED THE— … Was there a—?” Woke one spring with claws he never requested and a climbing style older than any wall worth climbing. His vertical movement and his memory-slip during the fold are key chase beats. Fights best beside — Wisp — the two who move where the party can't follow.
“WHO MOVED THE— … Was there a—?”

Woke one spring with claws he never requested and a climbing style older than any wall worth climbing. His vertical movement and his memory-slip during the fold are key chase beats.

Fights best beside Wisp — the two who move where the party can't follow.

Sign up before Aug 26 and claim free models — join the FronTier →