Barbarians · The Paths · Citizen 028
Shubert
the Ironmask
Barbarian · Path of the Sunderhowl
The Sheet
Affinity the Cold Between
Ward the Undertow
Bane Vigil
Proficiencies Athletics · Intimidation (bold = expertise)
Barbarian · Path of the SunderhowlA blank iron face that the outside knows. Monsters balk; courage breaks at the sight.
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The Ladder
What they learn
LV 1Known Face Frightened creatures that see your mask must save or hesitate a round.
LV 3The Balk A charging beast that sees you may be forced to stop and reconsider.
LV 6Faceless Dread Enemies have disadvantage attacking allies adjacent to you.
LV 10Whose Face 1/story, a foe that knows what your mask means simply will not approach it.
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For the Guide
How to run Shubert
VoiceSilent, faceless, terrible in a way even monsters recognize.
WantsTo wear the face the outside fears. To make the beast balk. To not be asked whose face it is.
Do this nowThe Warmask holds a flank — the monster will not cross a face it knows. “(the great creature balked, as at a face it knew — a face from the outside)” The blank iron oval that made the second monster skid to a halt, as if the mask were a face it recognized from beyond the wall. Why the outside knows that face is a Book Two thread the book leaves sealed.
“(the great creature balked, as at a face it knew — a face from the outside)”
The blank iron oval that made the second monster skid to a halt, as if the mask were a face it recognized from beyond the wall. Why the outside knows that face is a Book Two thread the book leaves sealed. The Kingdom · Mice Compendium Citizen 028
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