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Shubert, the Ironmask miniature
Barbarians · The Paths · Citizen 028

Shubert

the Ironmask
Barbarian · Path of the Sunderhowl
The Sheet
STR
16
+3
DEX
12
+1
CON
16
+3
INT
9
-1
WIS
12
+1
CHA
9
-1
Affinity the Cold Between Ward the Undertow Bane Vigil
Proficiencies Athletics · Intimidation (bold = expertise)
Barbarian · Path of the Sunderhowl
A blank iron face that the outside knows. Monsters balk; courage breaks at the sight.
The Ladder

What they learn

LV 1
Known Face Frightened creatures that see your mask must save or hesitate a round.
LV 3
The Balk A charging beast that sees you may be forced to stop and reconsider.
LV 6
Faceless Dread Enemies have disadvantage attacking allies adjacent to you.
LV 10
Whose Face 1/story, a foe that knows what your mask means simply will not approach it.
For the Guide

How to run Shubert

VoiceSilent, faceless, terrible in a way even monsters recognize.
WantsTo wear the face the outside fears. To make the beast balk. To not be asked whose face it is.
Do this nowThe Warmask holds a flank — the monster will not cross a face it knows. “(the great creature balked, as at a face it knew — a face from the outside)” The blank iron oval that made the second monster skid to a halt, as if the mask were a face it recognized from beyond the wall. Why the outside knows that face is a Book Two thread the book leaves sealed.
“(the great creature balked, as at a face it knew — a face from the outside)”

The blank iron oval that made the second monster skid to a halt, as if the mask were a face it recognized from beyond the wall. Why the outside knows that face is a Book Two thread the book leaves sealed. The Kingdom · Mice Compendium Citizen 028

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