← The Kingdom
Sneeko, the Antlered Hood miniature
Druids · The Wild · Citizen 059

Sneeko

the Antlered Hood
Druid · Circle of the Empty Wood
The Sheet
STR
12
+1
DEX
17
+3
CON
12
+1
INT
13
+1
WIS
14
+2
CHA
11
+0
Affinity the Cold Between Ward Binding Bane Vigil
Proficiencies Stealth · Nature · Sleight of Hand · Survival (bold = expertise)
Druid · Circle of the Empty Wood
Poacher turned gamekeeper for a wood with no game. Moves through the undergrowth like rumor — the antlers snag nothing but attention.
The Ladder

What they learn

LV 1
Undergrowth Step Move through brush, briar, and crowd at full speed, without sound or trace.
LV 3
Snare-Wise Set or spot any trap; your snares hold without harming — everything walks out of them alive and embarrassed.
LV 6
Borrowed Crown While the antlers are seen, watchers remember a deer-thing, not a mouse; descriptions of you never match you.
LV 10
King of the Empty Wood 1/story, every path through green ground bends quietly your way — the party arrives where it needed to be, unfollowed.
For the Guide

How to run Sneeko

VoiceMurmured, amused, always one hedge ahead.
WantsTo be hunted and never caught, by anything. To learn why the wood is empty. To deserve the crown he found.
Do this nowThe Antlered Hood is already behind them — knives out, smiling, having taken the path that was on nobody's map. “Nothing hunts in this wood. So I stay in practice for it.” The twig antlers came off no deer — there are no deer; there is nothing, which is the thing about the Kingdom's wild that only the poachers ever noticed. He keeps his snares set and empty, checked twice daily, because the day one of them is full is the day everything changes. Canon open; raised to the Empty Wood. Fights best beside — Ashe — two readers of ground that should have tracks on it, and doesn't.
“Nothing hunts in this wood. So I stay in practice for it.”

The twig antlers came off no deer — there are no deer; there is nothing, which is the thing about the Kingdom's wild that only the poachers ever noticed. He keeps his snares set and empty, checked twice daily, because the day one of them is full is the day everything changes. Canon open; raised to the Empty Wood.

Fights best beside Ashe — two readers of ground that should have tracks on it, and doesn't.

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