Druids · The Wild · Citizen 060
Snipe
the Shrike
Druid · Circle of the Hollow Bone
The Sheet
Affinity the Cold Between
Ward Vigil
Bane Hearthfire
Proficiencies Ranged weapons · Perception · Survival (bold = expertise)
Druid · Circle of the Hollow BoneHunter under a skull the sky left behind. Sees with the bird's old eyes — everything above the rooflines belongs to the mask.
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The Ladder
What they learn
LV 1Skyward Eye Nothing in the air within sight escapes you; birds, thrown things, and falling things are seen first by you, always.
LV 3The Perch Shot Fire from any height without penalty; your arrows arc as if the sky itself corrected them.
LV 6Dead Bird's Memory 1/session, ask the mask what it saw when it lived; receive one true image from a sky older than the wall.
LV 10The Impaling Wind 1/story, one arrow pins its target utterly — to wall, to ground, to fact — until someone chooses to release it.
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For the Guide
How to run Snipe
VoiceSpeaks through the beak; the beak does not do small talk.
WantsTo watch the sky the way the Order won't admit it should be watched. To learn what killed the bird. To never once see the mask's gaze bend.
Do this nowThe Shrike looses from above — the arrow nobody saw drawn, the pin that ends a chase mid-stride. “The sky kept the skull. I keep the sky.” The mask is a real skull off a real bird — the only bird bones anyone has ever found inside the wall, in a Kingdom where the cradle-rhyme's constellations are quietly going out and nobody asks where the birds went. She wears the question on her face. Canon open; raised to the Hollow Bone. Fights best beside — Sim — the count above and the count below; two ledgers of a sky that is losing entries.
“The sky kept the skull. I keep the sky.”
The mask is a real skull off a real bird — the only bird bones anyone has ever found inside the wall, in a Kingdom where the cradle-rhyme's constellations are quietly going out and nobody asks where the birds went. She wears the question on her face. Canon open; raised to the Hollow Bone.
Fights best beside Sim — the count above and the count below; two ledgers of a sky that is losing entries.
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