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The Fumewright miniature
The Alchemists · The Disciplines

The Fumewright

Alchemist · The Mistmonger
Name pending — what should we call them?
The names in the book aren’t final — we’ll announce the chosen ones before launch. Yours could be it.
The Sheet
STR
10
+0
DEX
12
+1
CON
13
+1
INT
15
+2
WIS
15
+2
CHA
12
+1
Affinity Venom & Vapor Ward Voice Bane Hearthfire
Proficiencies Alchemist's tools · Nature · Performance
Alchemist · The Mistmonger
Gas and aerosol specialist. Clouds that blind, choke, sleep — or take a panicking crowd's terror down like a sail.
The Ladder

What they learn

LV 1
The Bell One clang and a lane clears — trained evacuation as a deployable.
LV 3
Lavender-Silver Release an area haze that lowers a crowd's fear and aggression.
LV 6
Tailored Cloud Choose the cloud's effect on the fly: blind, choke, calm, or sleep.
LV 10
The Healthiest Quarter-Mile 1/story, an entire district moves as one drilled body — no roll, no panic.
For the Guide

How to run The Fumewright

VoiceCalm, competent — keeper of the healthiest quarter-mile in the Kingdom.
WantsTo clear the lane in time. To take a crowd's terror down like a sail. To be trusted with the bell.
Do this nowThe Fumewright works area crowd-calm — disperses panic, controls a space with a slow lavender-silver haze.
“(one clang; the lane freezes; the all-clear clang; everyone walks on)”

The evacuation-bell mouse; his haze takes a panicking crowd's terror down like a sail. The bell was the town's fondest joke — one clang, the lane clears — until the season the bell stopped being funny.

Fights best beside — The Payload — the calm and the controlled blast inside it.

Got a better name than the one at the top? Name this one →