← The Kingdom
The Pilgrim's Ward miniature
The Clerics · The Radiant Order

The Pilgrim's Ward

Cleric · Domain of the Deep Root
Name pending — what should we call them?
The names in the book aren’t final — we’ll announce the chosen ones before launch. Yours could be it.
The Sheet
STR
11
+0
DEX
11
+0
CON
14
+2
INT
11
+0
WIS
15
+2
CHA
11
+0
Affinity Vigil Ward the Undertow Bane the Cold Between
Proficiencies Religion · Survival · Medicine
Cleric · Domain of the Deep Root
Earth-and-growth healer. Channels the warren's living roots to bind wounds and foes.
The Ladder

What they learn

LV 1
Rootmend Your healing also steadies an ally's footing; they can't be moved.
LV 3
Warren's Grasp Entangle a creature with sudden growth.
LV 6
Living Ward Grow cover around an ally as a reaction.
LV 10
Deep Root 1/story, root a whole area — allies healed, foes held.
For the Guide

How to run The Pilgrim's Ward

VoiceEarthy, calm, protective of travelers.
WantsTo ward the pilgrim road. To bind wound and foe alike. To keep the way safe.
Do this nowThe Pilgrim's Ward binds — roots that heal allies and hold enemies.
“(unforged)”

A growth-healer of the pilgrim roads, canon open. Promoted to the Deep Root; the road she wards and the pilgrims on it wait for the story.

Got a better name than the one at the top? Name this one →