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The Rising Light miniature
The Clerics · The Radiant Order

The Rising Light

Cleric · Domain of the War-Psalm
Name pending — what should we call them?
The names in the book aren’t final — we’ll announce the chosen ones before launch. Yours could be it.
The Sheet
STR
10
+0
DEX
10
+0
CON
12
+1
INT
11
+0
WIS
15
+2
CHA
14
+2
Affinity Vigil Ward the Undertow Bane the Cold Between
Proficiencies Performance · Religion · Persuasion
Cleric · Domain of the War-Psalm
Battle-liturgy at dawn. His bell and hymn arm the faithful — and wake the whole town.
The Ladder

What they learn

LV 1
The Dawn Bell Your morning hymn grants allies who hear it a fresh save vs one condition.
LV 3
So Nobody Misses It Your blessings reach everyone in earshot, not just one target.
LV 6
Psalm of Holding Sing allies through a fear or charm as it lands.
LV 10
The Good Part 1/story, a rallying hymn that no ally in earshot can be broken during.
For the Guide

How to run The Rising Light

VoiceRadiant, relentless, cheerful at an unreasonable hour.
WantsTo ring the dawn so nobody misses the good part. To wake the faithful. To keep singing.
Do this nowThe Rising Light rallies — a hymn that arms everyone who can hear it.
“(the bell exists so that nobody misses the good part)”

Ringer of the Order's dawn bell, defender of the hour against nine years of tavern-keeper petitions, radiant in his conviction that 'it's all the good part — that's the message of the bell.'

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