The Alchemists · The Disciplines
The Serumist
Alchemist · The Elixir-Sworn
✦ Name pending — what should we call them?
The names in the book aren’t final — we’ll announce the chosen ones before launch. Yours could be it.
The Sheet
Affinity Venom & Vapor
Ward the Undertow
Bane Vigil
Proficiencies Alchemist's tools · Medicine · Insight
Alchemist · The Elixir-SwornSelf-experimenter. Drinks his own brews for temporary super-states — and hands the loan to others, collateral due.
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The Ladder
What they learn
LV 1Measured Dose Your buffs come with printed price tags; you always name the cost.
LV 3Double or Nothing One ally gains two mice's capacity for three hours, then pays it flat on their back.
LV 6Sign Here Stack a second dose on a willing subject; the collection is proportionally worse.
LV 10For the Duration 1/story, dose the whole party for one scene of borrowed excellence; the morning is the bill.
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For the Guide
How to run The Serumist
VoiceMeasured, stern, gambler's calm.
WantsTo dose correctly. To be needed. To collect on the loan, every time.
Do this nowThe Serumist doses an ally — a priced power-up with a real cost. 'You'll sit down whether you agree to or not. Sign here.'
“Double or nothing.”
A stim that lends two mice's strength on a six-hour loan you pay flat on your back. Banned from festivals — the ban lifted 'for the duration.' His infusions are buffs with a hard drawback; resource management as character.
Fights best beside — The Quicksilver — the stim and the reach it Overclocks.
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