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The Velvet Word miniature
The Wizards · The Traditions

The Velvet Word

Mage · The Mirror-Mind
Name pending — what should we call them?
The names in the book aren’t final — we’ll announce the chosen ones before launch. Yours could be it.
The Sheet
STR
8
-1
DEX
12
+1
CON
11
+0
INT
15
+2
WIS
14
+2
CHA
16
+3
Affinity Voice Ward the Undertow Bane Vigil
Proficiencies Persuasion · Deception · Insight
Mage · The Mirror-Mind
Persuasion as a school of magic — copies and returns the last argument used against them.
The Ladder

What they learn

LV 1
Smooth Tongue Advantage on one social check per scene; the word lands soft.
LV 3
Turn the Phrase Reflect a hostile social effect back on its speaker.
LV 6
Borrowed Voice Reuse a persuasion or command you heard this scene.
LV 10
The Last Word 1/story, one sentence that a listener cannot refuse — save or comply.
For the Guide

How to run The Velvet Word

VoiceSmooth, disarming, three steps ahead in any room.
WantsTo make persuasion a spell. To have the last word. To be believed.
Do this nowThe Velvet Word turns — reflects an argument back sharper than it came.
“(unforged)”

Persuasion elevated to arcane tradition — canon still open. Promoted to the Mirror-Mind, an adaptive social caster whose one true argument the book has yet to write.

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