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Vex, the Serumist miniature
Alchemists · The Disciplines · Citizen 010

Vex

the Serumist
Alchemist · The Elixir-Sworn
The Sheet
STR
10
+0
DEX
13
+1
CON
14
+2
INT
16
+3
WIS
14
+2
CHA
10
+0
Affinity Venom & Vapor Ward the Undertow Bane Vigil
Proficiencies Alchemist's tools · Medicine · Insight (bold = expertise)
Alchemist · The Elixir-Sworn
Self-experimenter. Drinks his own brews for temporary super-states — and hands the loan to others, collateral due.
The Ladder

What they learn

LV 1
Measured Dose Your buffs come with printed price tags; you always name the cost.
LV 3
Double or Nothing One ally gains two mice's capacity for three hours, then pays it flat on their back.
LV 6
Sign Here Stack a second dose on a willing subject; the collection is proportionally worse.
LV 10
For the Duration 1/story, dose the whole party for one scene of borrowed excellence; the morning is the bill.
For the Guide

How to run Vex

VoiceMeasured, stern, gambler's calm.
WantsTo dose correctly. To be needed. To collect on the loan, every time.
Do this nowVex doses an ally — a priced power-up with a real cost. 'You'll sit down whether you agree to or not. Sign here.' “Double or nothing.” A stim that lends two mice's strength on a six-hour loan you pay flat on your back. Banned from festivals — the ban lifted 'for the duration.' His infusions are buffs with a hard drawback; resource management as character. Fights best beside — Quill — the stim and the reach it Overclocks.
“Double or nothing.”

A stim that lends two mice's strength on a six-hour loan you pay flat on your back. Banned from festivals — the ban lifted 'for the duration.' His infusions are buffs with a hard drawback; resource management as character.

Fights best beside Quill — the stim and the reach it Overclocks.

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