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Vivo, the Vanguard Dawn miniature
Clerics · The Radiant Order · Citizen 049

Vivo

the Vanguard Dawn
Warrior · The Linebreaker
The Sheet
STR
16
+3
DEX
13
+1
CON
15
+2
INT
9
-1
WIS
8
-1
CHA
12
+1
Affinity Binding Ward Voice Bane the Cold Between
Proficiencies Athletics · Intimidation · Acrobatics (bold = expertise)
Warrior · The Linebreaker
Trained to shatter formations and carve the gap the squad pours through.
The Ladder

What they learn

LV 1
Breach Move through a breakable obstacle as difficult terrain, not a wall.
LV 3
Cut the Angle Ignore one corner per chase/charge; reach a target others can't.
LV 6
Structural Opinion See the one weak point in any barrier or formation; attacks against it crit on 19- 20.
LV 10
Nothing Surprises Me Immune to surprise; when ambushed you have already begun moving.
For the Guide

How to run Vivo

VoiceBrash, forward, allergic to caution. 'Shortcut.'
WantsTo be first. To find the fast way through. To be surprised by nothing.
Do this nowVivo breaches — goes through the obstacle while everyone else is still turning around. “And yet nothing ever surprises me. Explain that.” The party's battering ram and its comic liability. Vivo solves problems by momentum and geometry — cuts angles, takes hypotenuses, ignores doors. Reckless in a way that is useful exactly often enough to never learn better. Fights best beside — Rel — Vivo opens the wound in the line; Rel's reach keeps it open.
“And yet nothing ever surprises me. Explain that.”

The party's battering ram and its comic liability. Vivo solves problems by momentum and geometry — cuts angles, takes hypotenuses, ignores doors. Reckless in a way that is useful exactly often enough to never learn better.

Fights best beside Rel — Vivo opens the wound in the line; Rel's reach keeps it open.

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