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Euphoria Luxx — Fantasy Heroes & Champions STL miniature by Clay Cyanide

Euphoria Luxx

Fantasy Heroes & Champions
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community554 views · 33 likes

Euphoria Luxx — The Encounter

A crescent of fused sinners, one screaming mouth of teeth · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Euphoria Luxx

Where a city's sin grew too rich to bear, the smoke that fell over it did not merely kill — it bound. Euphoria Luxx is the residue of such a place, every coward and glutton and betrayer who fled the burning streets pressed together into one weeping body, their backward glance made permanent in fused, upturned arms. Scholars of the punished cities name it a vessel of indulgence turned inside out: pleasure that consumed its seekers until they became the appetite itself. The crescent of bodies frames a single mouth, and that mouth is always hungry, for the hundreds within it cannot be sated and remember only craving. It walks on a beast's talons because nothing of the human remains below the waist of grief. To stand before it is to hear your own name called in a hundred familiar, beloved voices — and to be pulled, smiling, into the teeth.

Run Euphoria Luxx in Sixty Seconds

Euphoria Luxx

Large aberration, neutral evil

CR 6 · 2,300 XP · GUIDELINE
AC 15 (writhing flesh) HP 127 (15d10+45) Speed 30 ft.
STR18+4
DEX13+1
CON16+3
INT8-1
WIS12+1
CHA15+2
SavesCon +6, Wis +4
SkillsPerception +4
Resistbludgeoning, piercing, and slashing from nonmagical attacks
Immcharmed, frightened
Sensesdarkvision 60 ft., passive Perception 14
Languagesunderstands the languages of those it consumed but can only wail

Chorus of the Damned. Signature. The dozens of faces fused into Euphoria Luxx moan as one. At the start of each of its turns, each creature within 15 ft. that can hear it must succeed on a DC 14 Wisdom saving throw or have disadvantage on attack rolls until the start of the body-mass's next turn, lured by the pleading voices of the consumed.

Grasping Mass. The crescent of arms bristles with reaching hands. A creature that starts its turn within 5 ft. of Euphoria Luxx and is grappled by it takes 7 (2d6) bludgeoning damage as countless fingers crush it.

Actions

Multiattack. Euphoria Luxx makes one Devouring Maw attack and one Grasping Arms attack.

Devouring Maw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15) and drawn into the maw of teeth.

Grasping Arms. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 15) by the wall of clutching hands.

Bonus Actions & Reactions

Drag Under. Reaction (when a creature within 5 ft. that is grappled by Euphoria Luxx attempts to move away): The body-mass makes a Grasping Arms attack against that creature.

A towering crescent of nude, fused bodies — arms reaching skyward, faces frozen mid-scream — curves around a single colossal mouth lined with human teeth, the whole horror balanced on a pair of clawed bird-like legs.

Euphoria Luxx, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 38 (scaled ×0.6) Speed 30 ft.
STR18+4
DEX13+1
CON16+3
INT8-1
WIS12+1
CHA15+2

Familiar Voice (signature). When the Hand is destroyed, it whispers one ally's name; that ally regains 5 (2d4) hit points, comforted for an instant before the silence returns.

Actions

Clutch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and the target is grappled (escape DC 13).

Reactions

Pull Toward the Maw. Reaction (when a creature it grapples ends its turn): the Hand drags that creature 5 ft. toward the nearest body-mass.

A single arm torn loose from the crescent, crawling on its fingers and forever reaching back toward the mouth that birthed it.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP8d8+16 (52) To-hit+4Save DC12

Open by wailing (Chorus) before anyone closes, then grab the squishiest PC with Grasping Arms and drag them toward the maw. If the party clusters in melee, Drag Under punishes the first to flee. Pair it with grasping terrain or a cultist herald — a low-level party can win, but only if they kill its grapple first.

Tier 2Levels 5-10 · NATIVE
AC15HP15d10+45 (127) To-hit+7Save DC14

Open with the Chorus moan to blunt the party's first volley, then Devouring Maw the nearest grappler-vulnerable target and lock it down. Kill-priority: the casters trying to teleport allies free of its grapples. Use Drag Under to keep a victim adjacent for the maw; pair it with a flagship sinner-lord or minion horde rather than running it alone.

Tier 3Levels 11-15 · GUIDELINE
AC18HP20d12+80 (210) To-hit+9Save DC16

Lead with Chorus to impose disadvantage, swallow a frontliner with the maw, then hold them with Drag Under while the lair's grasping floor pins the rest. Kill-priority targets the healer reaching the swallowed PC. This is muscle, not a solo boss — pair it with a bigger threat or a swarm so its grapples actually matter while the flagship deals the real damage.

Put Euphoria Luxx on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Euphoria Luxx?

Natively CR 6 (Tier 2, ~2,300 XP) as a Large aberration. The stat record also gives Tier 1 (~CR 2) and Tier 3 (~CR 11) bands so you can drop it into a level 1-4 or 11-15 table by swapping in the listed AC, HP, to-hit, and save DC — the traits and actions never change.

Can Euphoria Luxx be a companion or ally?

Not as the full creature — it is mindless craving and only wails. But a piece of it, the Beckoning Hand, can serve as a grim minion or quest-token: a crawling severed arm (AC 13, 38 HP) that grapples and drags victims toward its parent maw, and whispers a dying name when slain.

How do I keep its grapples from stalling my whole party?

It can only grapple a limited number of bodies at once and resolves grabs through its two attacks, so spread out — don't bunch within 5 ft. where Drag Under and Grasping Mass punish you. A single source of freedom of movement or a reliable escape (misty step, teleport) defangs the swallow loop entirely, which is why those abilities are the kill-priority.

Tell Us How It Ran

Played Euphoria Luxx at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included