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Home Catalog Fantasy Heroes & Champions Kalithra
Kalithra — Fantasy Heroes & Champions STL miniature by Clay Cyanide

Kalithra

Fantasy Heroes & Champions
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community209 views · 11 likes

Kalithra — The Encounter

Twin-blade dancer whose strikes keep a rhythm older than memory · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Kalithra

Kalithra of the Lyrian clans learned the blade-dance before she learned speech, drumming her paws on stretched hide until the rhythm lived in her bones. The elders say her strikes follow cadences older than memory itself, patterns the first hunters beat out against the dark to keep their prey from circling back. She does not parry so much as anticipate; she has heard the same beat ten thousand times and knows where the next blow must fall. Those who duel her describe the disorienting sense of fighting a metronome that bleeds, every motion arriving precisely a half-beat before they expect it. She takes no lord and swears no oath, drifting between warbands and caravans wherever the song of conflict still plays. When her twin cleavers fall silent, it is only because the rhythm has, at last, run out of dancers.

Run Kalithra in Sixty Seconds

Kalithra

Medium humanoid (beastfolk), chaotic neutral

CR 6 · 2,300 XP · GUIDELINE
AC 16 (leather wraps and feral reflex) HP 120 (16d8+48) Speed 40 ft.
STR14+2
DEX20+5
CON16+3
INT11+0
WIS15+2
CHA13+1
SavesDex +8, Wis +5
SkillsAcrobatics +8, Perception +5, Stealth +8
Sensesdarkvision 60 ft., passive Perception 15
LanguagesCommon, plus the snarling cant of the beast-clans

Cadence of the Blades. Signature. Kalithra keeps an unbroken rhythm. Each time she hits the same target with both blades on her turn, her next attack roll against that target before the end of her next turn is made with advantage. Whenever she hits a creature, she may move 5 ft. without provoking opportunity attacks.

Feral Footwork. Opportunity attacks against Kalithra are made with disadvantage, and she does not provoke them when she Disengages as part of a Multiattack.

Actions

Multiattack. Kalithra makes three Twin Blade attacks.

Twin Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) slashing damage. If she hits the same target twice in one turn, the second hit deals an extra 7 (2d6) slashing damage as the rhythm lands true.

Bonus Actions & Reactions

Stutter-Step (Bonus Action). Kalithra Dashes or Disengages, weaving between foes.

Off-Beat Parry (Reaction). When a creature she can see hits her with a melee attack, she adds 3 to her AC against that attack, possibly causing it to miss.

A lithe beastfolk skirmisher with a feral muzzle and pricked ears, stripped for speed in leather wraps, a heavy curved cleaver spinning in each hand. She fights to an inner drumbeat no one else can hear.

Kalithra, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 72 (scaled ×0.6) Speed 40 ft.
STR14+2
DEX20+5
CON16+3
INT11+0
WIS15+2
CHA13+1

Keeper of the Beat (signature). While within 30 ft. of Kalithra, Kalithra (or a bonded ally) regains the use of Cadence of the Blades even if her rhythm was broken, and gains a +1 bonus to initiative.

Actions

Goading Cleaver. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) slashing damage, and the target has disadvantage on its next attack against anyone other than Kalithra.

Reactions

Counter-Rhythm. When an ally within 10 ft. is hit, Kalithra stamps out a beat; the ally adds 2 to its AC against that attack.

A broad, scarred clan-drummer who never stops tapping a rhythm, anchoring Kalithra's dance even when chaos tries to break it.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP8d8+16 (52) To-hit+4Save DC13

Open by closing 40 ft. and hitting one squishy target twice to bank advantage. Stutter-Step away each turn so melee bruisers can never pin her. Pair her with a tankier front-liner; alone at this tier she folds to focused fire.

Tier 2Levels 5-10 · NATIVE
AC16HP16d8+48 (120) To-hit+8Save DC14

Open on the back-line caster: same target twice triggers the bonus slashing and advantage on the kill blow. Off-Beat Parry the party's heaviest hitter, Stutter-Step out of reach every round. Kill-priority her drummer companion first to break her rhythm; run her flanking beside a bigger bruiser, never as the lone threat.

Tier 3Levels 11-15 · GUIDELINE
AC18HP22d8+88 (187) To-hit+9Save DC16

Use her as the assassin of a warband or lair, darting in to delete one PC per round before melting back. Have minions hold the line while she repeats the same-target combo for burst. Pair her with a heavier flagship threat; she punishes whoever the party leaves unguarded.

Put Kalithra on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Kalithra?

Her home build is CR 6 (2,300 XP) for a Tier 2 party of levels 5-10. The block also scales down to roughly CR 2 for Tier 1 (levels 1-4) and up to about CR 11 for Tier 3 (levels 11-15) using the listed numbers; her traits and actions stay identical, only AC, HP, to-hit, and save DC shift.

Can Kalithra be a companion or ally?

Yes. As a wandering blade-dancer who swears no lord, she slots cleanly into a party as a hired skirmisher or rhythm-bonded ally. Use her Drumskin companion block alongside her, or let a player adopt her Cadence of the Blades trait as a duelist NPC.

How do you shut down her rhythm in a fight?

Break her tempo. Force her to split attacks across multiple targets so she never lands both blades on one creature, kill or stun her Drumskin companion to deny the rhythm reset, and use forced movement or grapples — her footwork beats opportunity attacks, not effects that simply drag or hold her in place.

Tell Us How It Ran

Played Kalithra at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included