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Home Catalog Dark Fantasy Monsters 1st Guardian: Treant
1st Guardian: Treant — Dark Fantasy Monsters STL miniature by Clay Cyanide

1st Guardian: Treant

Dark Fantasy Monsters
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community14,452 views · 92 likes

1st Guardian: Treant — The Encounter

The first oak to wake, warden of the elder wood · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is 1st Guardian: Treant

First of all things that learned to walk, this guardian was the seed-oak the old grove sank its will into when the axes came. Folklore across a dozen woodlands speaks of the eldest tree that woke and never slept again, a warden grown wise and slow and terrible in defense of what cannot flee. Three crowns rise from its shoulders, each a separate season of memory, and the face graven in its trunk remembers every traveler who passed beneath its boughs in kindness or in greed. It does not hunt. It does not wander far from the heart-glade it was rooted to protect. But when flame or steel or trespass disturbs the deep wood, it tears free of the earth, lifts slabs of its own splintered heartwood, and walks. Those it judges innocent it ushers gently from the trees. Those it judges otherwise it grinds into the loam, that they might at last feed something green.

Run 1st Guardian: Treant in Sixty Seconds

1st Guardian: Treant

Large plant, chaotic good

CR 9 · 5,000 XP · GUIDELINE
AC 18 (ironbark) HP 207 (18d12+90) Speed 30 ft.
STR23+6
DEX8-1
CON21+5
INT12+1
WIS16+3
CHA12+1
SkillsPerception +6, Stealth +1
Resistbludgeoning, piercing
Sensespassive Perception 16
LanguagesCommon, Sylvan

False Appearance. While the guardian remains motionless, it is indistinguishable from a normal tree.

Siege Monster. The guardian deals double damage to objects and structures.

Rooted Vigil. Signature. When the guardian is hit by an attack while it has not moved since its last turn, its ironbark hardens: it has resistance to all damage until the start of its next turn, but its speed becomes 0. The hardening ends early if the guardian chooses to move.

Actions

Multiattack. The guardian makes two slam attacks.

Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 6) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Rock. Ranged Weapon Attack: +9 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Bonus Actions & Reactions

Splintering Guard (Reaction). When a creature within 5 ft. of the guardian hits it with a melee attack, the guardian may make one slam attack against that creature.

A weathered oaken titan crowned with three living canopies, its bark face fixed in an ancient scowl, hauling splintered slabs of heartwood like twin maces above rooted, trunk-thick legs.

1st Guardian: Treant, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 15 HP 124 (scaled ×0.6) Speed 30 ft.
STR23+6
DEX8-1
CON21+5
INT12+1
WIS16+3
CHA12+1

Entangling Roots (signature). As a bonus action, the warden causes the ground within 15 ft. of it to sprout grasping roots until the start of its next turn. That area is difficult terrain, and a creature that enters it for the first time on a turn must succeed on a DC 14 Strength saving throw or be restrained until the warden's next turn.

Actions

Branch Lash. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.

Reactions

Shielding Bark. When an allied creature the warden can see within 10 ft. takes damage, the warden interposes a limb, reducing that damage by 7 (2d6).

A younger oak-spirit shaped from a fallen branch of the elder, loyal to whoever roused it, slower of speech but quick to root an enemy in place.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP50 (7d10+12) To-hit+4Save DC13

Open by hurling a rock at the squishiest caster, then plant in a chokepoint and let melee come to it. If clustered, slam to knock two prone, then mop up. Pair it with a hag or druid that hides behind its bulk.

Tier 2Levels 5-10 · GUIDELINE
AC16HP127 (15d10+45) To-hit+6Save DC14

Lead with a thrown rock to soften ranged threats, then hold ground and trigger Rooted Vigil so frontliners waste turns on a damage-resistant wall. Kill-priority any fire source first. Run it as the muscle beside a fey caster or grove druid.

Tier 3Levels 11-15 · NATIVE
AC18HP207 (18d12+90) To-hit+9Save DC16

Stand it in a chokepoint of the heart-glade and let Rooted Vigil + Splintering Guard punish anyone who closes; Multiattack the heaviest hitter to knock it prone. Hurl rocks at casters while immobile. It is an add-on bruiser, not a solo: pair it with a flying or spellcasting threat so the party can't simply kite it, and use lair terrain (difficult ground, restricted sightlines) to slow approach.

Put 1st Guardian: Treant on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is 1st Guardian: Treant?

Its home tier is Tier 3 (levels 11-15) at CR 9, roughly 5,000 XP: AC 18, 207 HP, +9 to hit, save DC 16. The block also scales down to Tier 1 and Tier 2 with identical traits and only the numbers reduced, so you can drop it into a lower-level table without rewriting anything.

Can 1st Guardian: Treant be a companion or ally?

Yes. As an ally it is a defensive anchor — park it in a doorway or bridge and let Rooted Vigil make it a near-unkillable wall while the party fights around it. The included Sapling Warden, Bound is a lighter companion version (AC 15, 124 HP) that restrains enemies with Entangling Roots and shields allies with its bark.

Is the Treant a solo boss?

No — it's an add-on, not a centerpiece. It hits hard and tanks well, but a single slow bruiser with one reaction gets out-actioned by a four-PC party. Pair it with a spellcaster, a flying threat, or a grove of saplings so the encounter has answers the treant alone can't provide.

Tell Us How It Ran

Played 1st Guardian: Treant at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

The Legend

1st Guardian: Treant is the kind of creature that ends campaigns. Not through raw statistics — any monster manual can give you numbers — but through presence. The moment this miniature hits the table, the conversation changes. Players stop joking. Dice get picked up with purpose. Clay Cyanide sculpted 1st Guardian: Treant to command that reaction: dynamic pose, aggressive silhouette, and surface detail that reveals new horrors at every viewing angle. With 14,452 community views, this is a proven table-stopper.

In Your Campaign

Encounter Design: 1st Guardian: Treant works as a mid-to-high tier encounter that rewards tactical thinking. Place it in terrain that plays to its strengths — restricted sightlines, difficult ground, or vertical elements that force the party to adapt.

Campaign Hooks: A bounty that experienced adventurers refuse. Territorial expansion forcing 1st Guardian: Treant into populated areas. A wizard who thinks they can control it. They can't.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included

Frequently Asked Questions

What scale is the 1st Guardian: Treant miniature available in?

1st Guardian: Treant is available in 32mm (tabletop standard) and 75mm (display/collector scale). Both scale files are included with presupported and unsupported STL options.

Is the 1st Guardian: Treant STL file presupported?

Yes. Every Clay Cyanide miniature includes presupported STL files optimized for resin printing at 0.05mm layer height, plus unsupported files for custom support placement.

Can I use 1st Guardian: Treant in my D&D or tabletop RPG campaign?

Absolutely. 1st Guardian: Treant is designed for tabletop gaming at 32mm scale, fitting standard grid-based combat systems. The dynamic pose and detailed sculpt create memorable encounters and character moments.